Deze pagina van de BGA wiki wordt in het Engels getoond omdat er nog geen inhoud in jouw taal is. Voel je vrij om die aan te maken!
Gameplay
- 13 checkers per player in red and blue are placed in a hexagonal grid with side 4.
- On your turn, move one of your checkers into an unoccupied cell. You cannot pass.
- Checkers can only move forward, directly or indirectly. They cannot move backward, jump or capture.
End of the Game
- If at the beginning of your turn, you have no moves available, you win!
- There is no draw in this game since checkers cannot be moved backwards.
Variants
- Misere: If at the beginning of your turn, you have no moves available, you lose instead.
Deze pagina komt van de BGA-wiki, en is geschreven door de spelersgemeenschap van BGA. Voel je vrij om wijzigingen aan te brengen!
