Deze pagina van de BGA wiki wordt in het Engels getoond omdat er nog geen inhoud in jouw taal is. Voel je vrij om die te creëren!
Gameplay
- 13 checkers per player in red and blue are placed in a hexagonal grid with side 4.
- On your turn, move one of your checkers into an unoccupied cell. You cannot pass.
- Checkers can only move forward, directly or indirectly. They cannot move backward, jump or capture.
End of the Game
- If at the beginning of your turn, you have no moves available, you win!
- There is no draw in this game since checkers cannot be moved backwards.
Variants
- Misere: If at the beginning of your turn, you have no moves available, you lose instead.
Deze pagina komt van BGA wiki, en is geschreven door de BGA spelersgemeenschap. Voel je vrij om wijzigingen aan te brengen!