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Potion Explosion rapporten
#18760: "UNDO"
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Suggestie: volgens mij zou het volgende de implementatie van dit spel enorm verbeteren
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Potion Explosion needs a serious undo button. I find myself not so much making wrong game decisions as much as making erroneous mouse clicks. The game is backwards with regard to how selections are made. For example I need to select a marble before selecting an action. Also, with regard to placement from one's hand it is impossible to undo your placements after selections are made. I also think that selection is backwards. One should choose their action then select a marble, not select a marble then choose what to do with it.
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Rapportgeschiedenis
Lemminkainen ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
6 jun 2020 2:49 ⢠The Prismatic potion implementation is really bad as well. The marbles should just be automatically moved to a player's pool.
I am playing games with friends, but am making so many mouse-errors that it's ridiculous. I'd feel better if I was making strategy errors, but this seems very buggy the way people have to select and place marbles.
I am playing games with friends, but am making so many mouse-errors that it's ridiculous. I'd feel better if I was making strategy errors, but this seems very buggy the way people have to select and place marbles.
Mr_Magic ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
9 jun 2020 16:25 ⢠The prismatic implementation is fine.
With the prismatic potion only ingredients in yur pool can be used as wildcards. Ig you have 4 ingredients in your hand and an empty pool how doe the game know which one you want to keep for after? There may be a tactical decision over which yu use as wlds and which you use for their own colour later.
With the prismatic potion only ingredients in yur pool can be used as wildcards. Ig you have 4 ingredients in your hand and an empty pool how doe the game know which one you want to keep for after? There may be a tactical decision over which yu use as wlds and which you use for their own colour later.
tallfred ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
15 jul 2020 17:57 ⢠I didn't even click, the mouse was nowhere near the ingredient and yet the interface decided I wanted this random ingredient. I realise that the interface bug would be hard to find, but please incorporate the undo function soon.
MoonGoyal ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
18 jul 2020 7:34 ⢠I agree,
If an Undo button is not possible due to the nature of the game. Please make it so the "selection" button confirms if your only going to be taking 1 ingredient (not causing any explosions).
Because this is an all to common mistake, is clicking the wrong option at the top.
Table #102022060
Move #128
Progression 20%
If an Undo button is not possible due to the nature of the game. Please make it so the "selection" button confirms if your only going to be taking 1 ingredient (not causing any explosions).
Because this is an all to common mistake, is clicking the wrong option at the top.
Table #102022060
Move #128
Progression 20%
JeffreyEAnderson ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
18 jul 2020 7:45 ⢠It would be nice to have either an undo button or a message that asks if you are sure you want to make the move.
Charmed88 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
16 aug 2020 4:12 ⢠Sometimes i fill the wrong potion by mistake and want it on my other potion but cant take from my potion back to my hand. undo would be great
Missandry ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
8 sep 2020 15:21 ⢠undo should definitely be available after getting 'help' (i.e. not causing any explosions) by mistake
metallicacello ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
23 sep 2020 9:21 ⢠I've seen several people have issues with the prismatic potion. If there's nothing in the pool and you select the potion, you're out of luck. Seems like a given that the next three you click would've been in the pool, or maybe you could be allowed to move them during the action?
dlisboa ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
6 okt 2020 13:52 ⢠Undo should be available for any action or actions sequence in winch the player has not gained knowledge they didn't previously had (as it is in The Voyages of Marco Polo). I.e. all actions that do not involve taking marbles from any slider because this shows witch marbles come next on that slider.
RicardoRix ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
13 okt 2020 10:07 ⢠'undo should definitely be available after getting 'help' (i.e. not causing any explosions) by mistake'
So many times I've picked the ingredient rather than what I meant was - 'get help'.
Not only have I wasted a whole turn, but I've completely setup my opponent for the perfect move.
I think an explosion move (pick ingredient) should definitely come with an undo if no subsequent explosion happens.
So many times I've picked the ingredient rather than what I meant was - 'get help'.
Not only have I wasted a whole turn, but I've completely setup my opponent for the perfect move.
I think an explosion move (pick ingredient) should definitely come with an undo if no subsequent explosion happens.
Lemminkainen ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
3 dec 2020 3:21 ⢠Thanks for the everyone's feedback. Hopefully the developers will get back to us on this.
I think the key thing is that the "touch then select action" implementation is backwards. If that can be fixed then the game would be magnitudes better. I think it should be "select action then touch marbles".....with a huge confirmation button of course.
I think the key thing is that the "touch then select action" implementation is backwards. If that can be fixed then the game would be magnitudes better. I think it should be "select action then touch marbles".....with a huge confirmation button of course.
Otithes ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
31 dec 2020 8:41 ⢠THE RULES DO NOT ALLOW FOR "UNDO" while brewing a potion. The rule book states clearly:
"First, you must place any Ingredients in your hand on the matching empty holes of the same color on any Potion tiles brewing on your Desk, if possible (a yellow marble goes on a yellow hole, etc.). Once an Ingredient has been placed on a Potion tile, it cannot be moved until the Potion is complete."
There is no "undo" for taking marbles from the track, either. Anyone who's ever seen the physical game knows that there is no way players would be able to accurately put back the marbles they caused to explode during their turn. An undo option for taking marbles makes no sense at all.
The game is properly implemented on BGA when it comes to the "undo" options.
"First, you must place any Ingredients in your hand on the matching empty holes of the same color on any Potion tiles brewing on your Desk, if possible (a yellow marble goes on a yellow hole, etc.). Once an Ingredient has been placed on a Potion tile, it cannot be moved until the Potion is complete."
There is no "undo" for taking marbles from the track, either. Anyone who's ever seen the physical game knows that there is no way players would be able to accurately put back the marbles they caused to explode during their turn. An undo option for taking marbles makes no sense at all.
The game is properly implemented on BGA when it comes to the "undo" options.
Clareybear ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
1 feb 2021 12:46 ⢠I'm less bothered about undo than just there must be a better way to implement the 'get help' function when it leads to countless misclicks...
panaggio ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
27 dec 2021 5:22 ⢠This is a must have. The game isn't broken without it, but I keep feeling I should stop until this is fixed, because it's so annoying. This is the kind of game where a silly click might be your demise. And it happened so much to me.
Lacalguy ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
5 jan 2022 21:18 ⢠Yes, I agree that an undo button would aid in playing the game. Sometimes, I want to put a single pebble in a flask and accidentally put all the pebbles possible in the flask. An undo button would resolve this issue.
Shaynanigans ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
8 jan 2022 6:37 ⢠I used my potion of prismatic joy but my marbles werenât in the pool, they were above so I wasted the potion. There needs to be an undo option because the order of this game gets so confusing. I get more red error messages on this game than any other and I never understand the messages, warnings or order I should do things in. As a new player to this game, it is very frustrating. Additionally, for the get help button it makes sense to me to select the button then select the marble, instead of giving me an error message and making me select an ingredient then the get help button. It is set up backwards to me.
This game needs an undo button and more tweaks.
This game needs an undo button and more tweaks.
tcavalet ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
3 jun 2022 18:03 ⢠Please add this, really annoying at the moment. And example would be clikcing on the Potion of Prismatic Joy without first moving pebles from my hand to the pool, urgh. Please add undo.
Baron Frog ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
24 jul 2022 20:31 ⢠Yes, this would be a great addition to the game. If the rulebook says you can't do it, then make it an option for players to choose whether to allow an Undo, which is exactly what you'd do if playing this in real life.
As it is the interface is so woeful that it is far too easy not to do what would be simple in a real life game.
As it is the interface is so woeful that it is far too easy not to do what would be simple in a real life game.
RebelMike ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
1 aug 2022 23:40 ⢠I appreciate that anything that adds marbles to the dispenser can't be undone, but in other cases it would be very nice to offer an undo. Just now I hit fill thinking it would fill the red layer of my potion with 4 green marbles (with the expansion), and instead it put one red marble into the layer - an undo would have sorted that out rather than leaving me rather frustrated. As I was the one to find the bug where potions effect the wrong dispenser, breaking one of my previous turns in the same game, I ended up having a very bad experience of the game!
MCSirCH ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
28 sep 2022 14:33 ⢠I could have used undo today, I mistakenly pressed "take marble" instead of "get help" and hence I only picked up a total of 2 marbles when I should have gotten around 6.
Emerald13 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
12 okt 2022 20:05 ⢠Not being able to remove an ingredient from a potion is both thematic and explicitly part of the rules, so an undo button is not possible. A confirmation step would be a better implementation.
majdi7 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
28 dec 2022 0:57 ⢠I finished my turn but kept getting an error that I must play all my ingredients. I played the yellow to satisfy the error. But I am getting the error again. I'm assuming it wants the green marble but then the game is forcing me into a -1 scolding when I could just as easily put the green marble in the yellow space. I think this qualifies for an undo button as I'm not finished my turn. If the undo button is to be argued, the error message of "matching" ingredient is a mislead because it directs a user to use the yellow on yellow, not the green. 2 words "or wild" would provide clarity. I know the base game doesn't include wild so careful word choice is needed. This is screwing up the game and it's BGA related due to tool tip message error, and not actual game related.
I included a screen shot for reference
i.imgur.com/bcEyr8B.jpg
I included a screen shot for reference
i.imgur.com/bcEyr8B.jpg
KongKing123 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
31 dec 2022 0:03 ⢠@majdi7: this should be filed as a separate bug (or perhaps there is a similar report already).
bonnyaclyde ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
25 jan 2023 21:55 ⢠I had a hand full of green enough to fill my potion so I clicked the auto fill button. 3 bad things happened. I got a scolding because the layers were filled in the wrong order. 1 blue was placed instead of 4 green and all my green were stolen by the next player because I was unable to place them. All because there was no confirm OR undo for the auto fill.
Also all my fellow players have had at least one potion fail to work properly which has caused frustration and could have been cured by an undo button.
Also all my fellow players have had at least one potion fail to work properly which has caused frustration and could have been cured by an undo button.
nik592 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
25 mei 2023 0:36 ⢠I agree that an undo button within the context of your turn should be doable. If playing the physical game, I don't think anyone would begrudge a user moving a marble just placed from one potion to another - so long as it was just placed on that turn. Once your turn is complete, marbles should obviously not be able to be moved, but you should basically be able to reset your turn and start over. Many games have this implemented, and I'm sure their rules also include "once you place x, you can't move it".
I'd also agree a warning where you take a marble without causing any explosions would be nice, as I've clicked the wrong button on occasion. Again, in real life, you would just say, oh, that was my help for the turn, and then take your proper turn - I don't think you have to declare before you remove a marble whether it's help or your turn proper.
I'd also agree a warning where you take a marble without causing any explosions would be nice, as I've clicked the wrong button on occasion. Again, in real life, you would just say, oh, that was my help for the turn, and then take your proper turn - I don't think you have to declare before you remove a marble whether it's help or your turn proper.
KongKing123 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
18 feb 2024 10:39 ⢠Bump to avoid automatic closure.
matagouri ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
15 jun 2024 22:44 ⢠Agreed on really needing an undo/confirm option for placing the current hand of marbles into potions, just like we can pull them back from the storage flask. It may require bookkeeping whether a given marble was placed this turn vs. previously, but it's well worth it.
psyven ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
28 jan 2025 1:13 ⢠Yeah, highly recommend being able to undo whenever new information from the marble dispenser isn't revealed. Prismatic Joy, Blind Love, or just placing any marble into a potion.
melware94 ⢠De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
8 apr 2025 21:37 ⢠Bump, this is urgent, kills my motivation to play
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- Andere tafel ID / zet ID
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