#104634: "Game Option for auto confirm the racing phase. "
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# | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Mozilla v5
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla v5
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Welke browser gebruik je?
Mozilla v5
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Welke browser gebruik je?
Mozilla v5
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Mozilla v5
• Welke spelactie wilde je uitvoeren?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Wat probeerde je te doen om deze spelactie te laten optreden?
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla v5
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla v5
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Welke browser gebruik je?
Mozilla v5
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla v5
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
For the "Player must confirm the next command" part, it is better to have an option for player to select is it allow to confirm in 3 or 5 second automatically so they can watch the animating smoothy.
As for the turn-based, a selecting about auto spend shield counld be add on ui so the animating part can be skiped even a player is not online.
The ui might look like: snipboard.io/trucap.jpg (like the ui in Terra Mystica)
In the game, if a player has no shield (nothing has to decide), their turn will automatically animating and go to the next player.
If the player has shield(s), it can auto move if the player has selected.• Welke browser gebruik je?
Mozilla v5
Rapportgeschiedenis
It spend more time for the game with no reason.
Players do not need to start at the same time in turn-based.
I am playing the crew and there you can automate the answer if you want to continue with the next mission so you don't have to click on the button, yes i want to continue.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.