Tiki
In Tiki ben je een godheid op het eiland Manami en je bent dol op al het heerlijke fruit dat er groeit. Je wilt niets liever dan de levende stammen van het eiland ertoe bewegen hun gaven met je te delen. Helaas ben je niet de enige. Een andere godheid deelt jouw passie voor dit fruit, waardoor je maar één keuze hebt — je moet hem je macht tonen om meer fruit te bemachtigen dan hij, voordat het fruitseizoen voorbij is.
Aantal spelers: 2
Spelduur: 6 mn
Complexiteit: 3 / 5
Speel Tiki en 1305 andere spellen online.
Geen download nodig - speel rechtstreeks in je webbrowser.
Met je vrienden en duizenden spelers van over de hele wereld.
Gratis.
Speel Tiki en 1305 andere spellen online.
Geen download nodig - speel rechtstreeks in je webbrowser.
Met je vrienden en duizenden spelers van over de hele wereld.
Gratis.
Samenvatting van de regels
Gameplay
- On your turn, choose an action between moving a totem or creating a totem.
- If you choose to create a totem, place one tiki on an empty village without any tiki.
- If you choose to move a totem, move the whole totem a number of villages equal to the height of the totem, without return or diagonal movements.
- For each move, leave the lowest totem on the village passed. A totem belongs to the owner of the highest totem.
- After moving or creating, the player who isn't taking the turn chooses the resolve order of influenced villages. A village is influenced when there are 3 tikis on it. The owner of the totem gets the number of fruits indicated on the village tile. All tikis on it are then returned to their owners.
- The owner of the cursed village loses a fruit, which is spoiled and placed on the side, when it is influenced. If the player has no fruit, apply the effect on a fruit from the reserve.
- Shaman variant - Option to place the shaman between two villages when a shaman marshland (village that does not give positive or negative fruits) is influenced. Totems are not allowed to move between villages where there shaman was placed.
End of the Game
- When a player owns 4 fruit, they win the game.
- When the fruit reserve is empty, the player with the most fruit wins.
- If it is a tie, return a fruit to the reserve that was previously removed due to spoilage. The player who wins that fruit, or who makes their opponent loses a fruit, wins the game.
