Beyond
Nian Shou, een kwade geest, bedreigt de balans van onze wereld. De dapperste Krijger onder jullie krijgt de eer hem uit te dagen voor een gevecht. Om energiepunten te verdienen, roep je voorzichtig Hemelse Geesten aan en beheers je jouw Yin-Yang. Maar je kunt er ook voor kiezen een pact te sluiten met de Nian Shou Geest om chaos te zaaien en als een Tiran over de wereld te heersen...
Aantal spelers: 2 - 4
Spelduur: 13 mn
Complexiteit: 1 / 5
Speel Beyond en 1194 andere spellen online.
Geen download nodig - speel rechtstreeks in je webbrowser.
Met je vrienden en duizenden spelers van over de hele wereld.
Gratis.
Speel Beyond en 1194 andere spellen online.
Geen download nodig - speel rechtstreeks in je webbrowser.
Met je vrienden en duizenden spelers van over de hele wereld.
Gratis.
Samenvatting van de regels
Objective
Win by scoring the most energy points or by enchanting all 6 Nian Shou cards for an instant victory.
Game Turn (3 Phases)
Phase 1: Reveal and Collect
Reveal cards one by one from the draw pile.
If all are different Spirits: keep going or stop and take all.
If a duplicate is revealed: stop and take only the last card.
If first 2 cards are duplicates: gain a Nian Shou card.
Use Lotus tokens to take extra revealed cards (1 token = 1 card).
Phase 2: Place Collected Cards
Choose how to place each collected card:
• Spirit side up: goes into your play area for patterns.
• Capture side up (Yin/Yang): goes on your Stock card (max 4).
Phase 3: Enchant / Capture / Compensate
Enchant a Spirit by completing a valid 4-card pattern.
Capture an opponent’s Spirit using: • Yin card → captures Yang-protected Spirit • Yang card → captures Yin-protected Spirit • Yin + Yang → captures Nian Shou card
Captured card goes to your play area; used capture cards are discarded.
Opponent gains 1 token from the supply per card lost.
End of Game
Game ends when:
A player enchants 3 Spirits
OR the second draw pile runs out
OR someone enchants all 6 Nian Shou cards (instant win)
Scoring
Points from Enchanted Spirit patterns (Completed spirit)
Turtle snake (Blue): +6
Vermilion bird (Orange): +6
Double Azure Dragon (Green): +9
Double Metal Tiger (Purple): +9
Yellow Unicorn (Yellow): +12
+1 per Celestial Spirit Face card outside of the complete patterns
+1 per Nian Shou card owned
+1 per Capture Face card (card that use Yin/Yang capture Yang/Yin protected spirit card etc)
+1 per token in their entire own play area
Tiebreaker
Player with lesser Spirit face-up cards wins (But BGA set more will be winning in tie break)
Advanced Mode
Protection Tokens
Place token on Yin/Yang symbol of a Spirit card.
Protects that card from being captured (requires Yin + Yang to take).
Token returns to owner if the card is captured.
Tokens on enchanted patterns return to common supply.
Spirit Summoning (Once per Enchanted Spirit)
Place a Lotus token on the center of an Enchanted Spirit to activate its effect:
Turtle Snake: Choose 1 of the top 4 cards → add to play area
Vermilion Bird: Take a capture card from discard pile
Double Azure Dragon: Pick 1 of top 2 cards → add to play area
Double Metal Tiger: Take a Nian Shou card (if any left)
Yellow Unicorn: Reclaim a Lotus from another Spirit pattern
