Board Game Arena team Neem contact met ons op
DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
Is the - Once upon a time - for boardgames.
joezg
Let me teach you this delightfully silly game
Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
xate
Will Cook For Boardgames
LeifGo
Champion of bad dice rolls
p1ngouiin
BGA lead system administrator, DevOps, (board)geek, and biker ✌
lordalx
Here comes a new challenger!
BROT42
BROT42 needs some time to think
thoun
BGAddict
Lymon Flowers
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Gemeenschapsmoderators
matte_segel
«╬♣
MegaRedSSJ3
Board game collector and regular player.
Gilbert of Talagbar
I prefer turn based tables.
Lukasz83
I speak Polish and English.
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
My favorite game: Terraforming mars.
My favorite song: My favorite game (by The Cardigans).
No pun intended ;)
The Cereal Killer
Power Resides Where Men Believe It Resides.
diegaum
Hey, sit down and let's play a game!
theroguebard
Games are fun. I like games.
decimalpwo
来跟大佬们学习学习
Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a day or 2 to learn it and I will ask for a rematch once.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi un jour ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Saci1130
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
- Tudsz játszani?
- Tudok.
- És szeretsz is?
- És szeretlek is.
<3
Spelontwikkelaars
ufm
Spellen ontwikkeld: Twin Palms, Tiến Lên, Dobbelsteenpoker, Gin Rummy, Bacon, Presidenten, Ice and the Sky, Sasaki, Sergeant Major, Ludo, Pente, Baby Dinosaur Rescue, Big Two, Nap, Cradle to Grave, Yaniv, Go Fish, Mia, Euchre, Five Three Five, Briscola, Roppyakken, Seotda, Duitse Whist, ECK, Durak, Seikatsu, Spite and Malice, Rummy, Dobro, Fruit Picking, La Marche du Crabe, Golf, Kings in the Corner, Crisps, Yahtzee, Minhwatu, Tranquility: The Ascent, Cucumber, Cheez-Tricks, Sevens, Coupell, Nylon-ppong, Open Kaart Chinees Poker, Qu4to, Pyrga, Regidice, 31, Schnapsen, Sherlock 13, Hartenjagen, Pier 18, Blackjack, Knockout Whist, Domino, Nain Jaune, Hoola, Dou Dizhu, Mighty, HUND, Bahama Taxi, Regicide, Hawaïaans Hanafuda, Écarté, Stonks, Gomoku, Narabi, Art Thief, Farkle, 42, Pinochle, Heckin Hounds, Paint the Roses, Toepen, The Brambles, Tumbleweed, Yokai Septet, Hanamikoji, Two-Ten-Jack, Go-Stop
A floating octopus adorabilis
Een
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Spellen ontwikkeld: Dammen, Tobago, Lines of Action, Gomoku, Siam, Targi, Eminent Domain: Microcosm, Puerto Rico, Tablut, Color Pop, De Weerwolven van Wakkerdam, Djambi, CuBirds, Secret Moon, Saboteur, Apocalypse at the Zoo of Carson City, Elfenland, Sushi Go!, Tokaido, Diam's, Terra Mystica, Koi-Koi, Ginkgopolis, Schaken, Uncle Chestnut's Table Gype, Outlaws: Last Man Standing, Jaipur, Red7
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Tisaac
Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
Spellen ontwikkeld: Concept, Heat: Pedal to the Metal, Simplicity, Papayoo, Barrage, De Crew, Ancient Knowledge, Agricola, Alhambra, Memoir '44, Yin Yang, Akropolis, De Dwergen van Nidavellir, Federation, Equinox, Kingdom Builder, Ark Nova, BANG!, Altered, De Crew: Missie Diepzee, Santorini, Rauha, Welcome To, Planet Unknown, Number Drop, Marrakech, Caverna
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
stefano
Spellen ontwikkeld: Queens & Kings ...A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code, Can't Stop Express, Isle of Trains: All Aboard, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, My First Castle Panic, Sushi Go Party!, Pyramid Poker, Stockpile, I'm The Boss, Herooj, Little Factory, Guile, The Gnomes of Zavandor, Samarkand, Balloon Pop!, Morocco
Moof
Spellen ontwikkeld: Pocket Cats, Dracula vs Van Helsing, The Vale of Eternity, Betta, Lost Seas, 12 Chip Trick, Captain Flip, Blood Rage, Vaalbara, Perfect Words, It's a Wonderful Kingdom, Pandemic, My City, Dobble Connect, Faraway, Oriflamme, Solstis, Gang of Dice, The Number, My City: Roll & Build, Jekyll vs. Hyde, Mojo, Roll'n Bump
Victoria_La
Spellen ontwikkeld: Hive, Century: De Specerijenroute, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Zeeslag Pen & Papier, Kingdomino
I enjoy playing boardgames and also develop them for BGA in my spare time
Mogri
Spellen ontwikkeld: Blue Skies, Envelopes of Cash, Arctic Scavengers, Streets, Gesjaakt!, Daybreak, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Caper: Europe, Beyond the Sun, Maracaibo, Jump Drive, Villagers
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
tchobello
He's already in me
Spellen ontwikkeld: War Chest, Dungeon Twister, Boomerang: Australia, Worldwide Tennis, Machiavelli, Le Roy des Ribauds, Tichu, Sensei, Northwest Passage, Linx, Room 25, Legends of Hellas, Takenoko, Orion Duel, Khronos, Boomerang: Europe, Caïrn, Origin, Egocentric World
I don't have to sell my soulHe's already in me
Kayvon
If you're a publisher looking for a slick implementation, send me a message.
Spellen ontwikkeld: Streets, Daybreak, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Caper: Europe, Monster Factory, Maracaibo, Jump Drive, Villagers, Envelopes of Cash, Arctic Scavengers
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
Mistergos
Spellen ontwikkeld: Chakra, Age of Civilization, Decrypto, Trekking the World, Clash of Decks, Volto, Room 25, Trek 12, Ticket Gagnant, Rallyman: GT, Mythic Battles: Ragnarök, Super Fantasy Brawl, Architecten van het Westelijk Koninkrijk, Hadrian's Wall, De Crew, Anachrony, DIG UP Adventure
MarkSteere
My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
Spellen ontwikkeld: Fractal, Coins, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
n_e_s_s_u_n_o
Spellen ontwikkeld: Shifting Stones, Diceathlon, Inverted Dice, Panic Lab, Zefiria, Xxung, Micro Dojo, Zuuli, micromidgard, Pugs in Mugs, Vault: A Solitaire Dice Game, Hens, Rolling Pins, Block Arena, Vault: A Den of Thieves
darhf
Spellen ontwikkeld: Color Flush, Living Forest, Photosynthesis, Looot, Stella – Dixit Universe, Mech A Dream, Terraforming Mars, Lost Explorers, Next Station: London, Qawale, Splendor, Catan, Next Station: Tokyo, Res Arcana, 7 Wonders Architects
vincentt
Spellen ontwikkeld: Agricola, Barrage, De Dwergen van Nidavellir, Memoir '44, The Builders: Antiquity, Equinox, Altered, Dice Forge, De Crew: Missie Diepzee, Ark Nova, The Builders: Middle Ages, Number Drop, Caverna
Let's roll :)
LeSteffen
Spellen ontwikkeld: Splito, Timeline Twist, Farm Club, D.E.I.: Divide et Impera, Loco Momo, Sagani, CODEX Naturalis, Tiny Turbo Cars, Battle Spirits Saga, Carcassonne: Jagers & Verzamelaars, Evergreen, Word Traveler, Kami
apollo1001
Spellen ontwikkeld: Happy City, Buttons, Potion Explosion, Molenspel, Veletas, Keyflower, Exploration: Warzone, Trio, Carcassonne, Mammalath, Tapestry, Sapiens
A-dam
Spellen ontwikkeld: Medo, Hypnosia, Marram, Yahtzee, Circle of Life, The King's Guild, Wastelandia, Blooms, Mattock, Penny Press
Galeelox
Spellen ontwikkeld: Sahwari, Yökai, Rainforest, Maps of Misterra, Flowers, Scriptoria, Gosu X, Almadi, Amalfi, Small Islands
pikiou
Spellen ontwikkeld: Gear & Piston, Lords of Xidit, Tournay, De Paleizen van Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
hersh
Spellen ontwikkeld: Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: Op Bevel van de Khan, In de Voetsporen van Marco Polo, Piepmatz, La Granja, Obsession, Dragon Castle
GTSchemer
Spellen ontwikkeld: EKONOS, SETUP, Strands, Lielow, Rift Valley Reserve, Challengers, Roll Into Town, Ghost At Home, Go Goa
DrKarotte
Spellen ontwikkeld: Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade
Stets auf der Suche nach frischem Löwenzahn...
firgon
developpeur BGA si l'occasion se présente. Contactez-moi.
Spellen ontwikkeld: Colorado, OASIS New Hope, Rauha, Boreal, Dice Hospital: ER – Emergency Roll, Planet Unknown, Hydroracers, Forest Shuffle
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
Volker78
Spellen ontwikkeld: Thurn and Taxis, Pompen of Verzuipen, Pingimus, Elfenland, Rage, El Grande, Haiclue
XCID
Spellen ontwikkeld: Boomerang: USA, Boomerang: Europe, Schrödinger's Cats, Boomerang: Australia, Imhotep, Lucky Numbers, Fai-fo
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
Mizutismask
Spellen ontwikkeld: Get the MacGuffin, Just Desserts, Nimalia, Seasons, New York Zoo, Expeditions: Around the world, Dobble
VinceS
Spellen ontwikkeld: Murus Gallicus, 1000 Bommen & Granaten!, Schoppenjagen, That's Life!, Connect6, Hugo: Het Slotspook, Vulture Culture
jordijansen
Developer of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
Spellen ontwikkeld: Crypt, Forever Home, Sky Team, Dog Park, Canvas, Quibbles, Fromage
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
tilalilalou
Spellen ontwikkeld: Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: A New Story of Civilization, Not Alone
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
stst
Spellen ontwikkeld: Kalah, Pylos, Nautilus, Evolution, ONE, Go
bennygui
Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Spellen ontwikkeld: Earth, Berenpark, The Isle of Cats, Gold West, Romi Rami, GOLDblivion
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion and Romi Rami.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion et Romi Rami.
Lunalol
Spellen ontwikkeld: Unconditional Surrender! World War 2 in Europe, Quirky Quarks, Age of Champagne, The Great American Fox Hunt, Space Empires: 4X, Talon
Archduke
Spellen ontwikkeld: Rest In Peace, Crime Zoom: A Dirty Objective, Polis: Fight for the Hegemony, Odin, Skull, Abyss
Rashly grab a demo for tabletop play (9)
Morgalad
INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
Spellen ontwikkeld: Dragon Keeper: The Dungeon, Veggie Garden, Takara Island, Incan Gold, Santorini, Taluva
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
XiaoYi
Spellen ontwikkeld: Legend Raiders, Tang Hu Lu, Similo, Spirits of the Forest, 15 Days, All In
千里之行,始于足下。
MathCT
Spellen ontwikkeld: Undergrove, Biomos, Let's Catch the Lion!, High Season, SpellBook, Mythic Battles: Ragnarök
paramesis
Spellen ontwikkeld: Wingspan, New Frontiers, Carnegie, Off the Rails, Stupor Mundi
MGoulet
Spellen ontwikkeld: 13 Clues, Dungeon Roll, Goblin Hood, Wizards of the Grimoire, Wizard
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
PaulCBirch
Spellen ontwikkeld: Drakenwoud, Caboodle, Super Mega Lucky Box, Chimera Station, Go Nuts for Donuts
RicardoRix
Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
Spellen ontwikkeld: Saint Poker, Commander Chess, Detective Poker, Finity, Palace
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
quietmint
Spellen ontwikkeld: Now Boarding, Hardback, Santorini, Taluva, Coup
pasko92
Spellen ontwikkeld: On Tour, Roll to the Top: Journeys, boop., River Valley Glassworks, The Shipwreck Arcana
Developer of boop., Roll to the Top: Journeys, On Tour, and other BGA adaptations. Send me a message if you're looking to adapt your game!
KuWizard
I am a Russian living in the UK. Would love to play some boardgames IRL!
Spellen ontwikkeld: Simplicity, BANG!, Martian Dice, Just One, 3000 Scoundrels
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
AmadanNaBriona
I implement games for BGA as a hobby.
Spellen ontwikkeld: The Lady and the Tiger (Doors), For-Ex, Trick of the Rails, In The Year of the Dragon, Perikles
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
marcgenesis
Spellen ontwikkeld: Djambi, Gaïa, Celestia, Boerenbridge, Logger
BoltKey
My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Spellen ontwikkeld: Draftosaurus, Squadro, Bug, De Verdwenen Ruïnes van Arnak
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
Ginso
Spellen ontwikkeld: Tichu, Praga Caput Regni, Nova Luna, BANG!
BaronFraser
Spellen ontwikkeld: Dog Lover, Bunny Kingdom, Crusaders: Thy Will Be Done, Automobiles
Woodruff
Bon c'est pas grave on va s’ démerder…
Spellen ontwikkeld: Innovation, Keezen, Franse Tarot
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
tsaunat
Spellen ontwikkeld: L.A.M.A., Caravan, Butterfly
Alaskan board game enthusiast.
cpasbanal
Co-dev of Burgle Bros.
Spellen ontwikkeld: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
MathieuV
Spellen ontwikkeld: District Noir, AVES, Turncoats
Sir Heo
Spellen ontwikkeld: Mandala, That Time You Killed Me, Hadara
Ludovic
Spellen ontwikkeld: Guildes, Bubblee Pop, Bombay
Un joueur :) .
ManaT
Spellen ontwikkeld: Trike, Meridians, Lifeline
adrienle38
Spellen ontwikkeld: Moon River, Botanik, Turing Machine
wolmot
Spellen ontwikkeld: Klaverjassen, Star Fluxx, Fluxx
nicotacotac
Co-dev. of Federation
And maybe more to come... ;)
Spellen ontwikkeld: Federation, Pook, Big Monster
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
Miwarre
Spellen ontwikkeld: Flume, Konane, Kamertje Verhuren
ElNSTElN
Spellen ontwikkeld: Tuned, Iwari, DVONN
We don't stop playing because we grow old; we grow old because we stop playing.
Jimblefredberry
Spellen ontwikkeld: Troggu, Phat, Solo Whist
docthib
Spellen ontwikkeld: Dice Forge, Great Western Trail
Fletcheese
---
Journey before destination
Spellen ontwikkeld: Gizmos, FIKA
When we hit our lowest point, we are open to the greatest change---
Journey before destination
Marcuda
Spellen ontwikkeld: Sint Petersburg, Fleet
Inaofr
Spellen ontwikkeld: Sint Petersburg, Stenen Tijdperk
PC23
Spellen ontwikkeld: Targi, Yahtzee
Quinarbre
Spellen ontwikkeld: Colt Express, Tash-Kalar
bartoleo
Spellen ontwikkeld: Viticulture, Clans of Caledonia
ArchdukeDev
Spellen ontwikkeld: Odin, Crime Zoom: A Dirty Objective
someguy590
Spellen ontwikkeld: Troyes Dice, Rolled West
Andy_K
Spellen ontwikkeld: Eruption, De Heersers van de Nijl
JustinFernal
Spellen ontwikkeld: Welcome To New Las Vegas, CuBirds
leocaseiro
Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
Spellen ontwikkeld: Tic-Tac Match, De Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
phobyjuan
Spellen ontwikkeld: 61 Autumn leaves, Cat Café
BLOIZO
Spellen ontwikkeld: Oxono, Hokito
Emanuele Ornella
Spellen ontwikkeld: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
ber00000
Spellen ontwikkeld: Kabaleo, ToeShamBo
Thalack
Spellen ontwikkeld: Pax Pamir: Second Edition, Pax Renaissance
vaanatomic
Spellen ontwikkeld: Alveole, Hive
Sarix87
Spellen ontwikkeld: Framework, Applejack
vurtan
Spellen ontwikkeld: Framework, Applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
Rincevent123
Spellen ontwikkeld: Terra Nova, Terra Mystica
przemek88
Spellen ontwikkeld: MLEM: Space Agency, K2
suzannap
Spellen ontwikkeld: Sheep Boom Bah, Quinque
myriam9456
Spellen ontwikkeld: SteamRollers, Hoarders
Badguizmo
Spellen ontwikkeld: Sensei, Riftforce
Doctor Neo Cortex
Spellen ontwikkeld: Exit Strategy, Ultiem Boter-Kaas-en-Eieren
https://youtu.be/-P08rTazu1U
JohnMothra
Spellen ontwikkeld: Don't Go In There, Tucano
SwHawk
Spellen ontwikkeld: Cosmos: Empires, Sensei
PiratJack
Spellen ontwikkeld: Trellis, Scopa
BrickRoadDX
Spellen ontwikkeld: Lifeline, Dragon Bridge
PirateKitten
Spellen ontwikkeld: Chicago Express, Paris Connection
fafa-fr
Spellen ontwikkeld: Jump Gate, The Castles of Burgundy
shadowphiar
Spellen ontwikkeld: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
DargorX
Spellen ontwikkeld: Grand Bazaar, Castles of Caleira
QWERTY_Already_Taken
Spellen ontwikkeld: King of the Pitch, Penalty Challenge
InfernalCoder
Spellen ontwikkeld: Splash Down, Draft Cider
Aelux
Spellen ontwikkeld: Splash Down, Draft Cider
w3r3wolv3s
Spellen ontwikkeld: EVL, NXS
Tabaskov
Spellen ontwikkeld: Bamboozle, Cubosaurs
Idsky
Spellen ontwikkeld: Factum, Quantum
BanBan
Spellen ontwikkeld: Unrest, Trailblazers
xiongmao1298
Spellen ontwikkeld: Quattor Reges, Wolven
pdw3
Spellen ontwikkeld: forks, tapas
Sometimes I write games for BGA in my spare time.
konnok3
I like to play games very much, but I'm not a good player.
Spellen ontwikkeld: Hachihachi, cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
galehar
There's still a lot to do.
Spellen ontwikkeld: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
JumpMaybe
Spellen ontwikkeld: 7 Wonders Duel
arleq1
Spellen ontwikkeld: Hanabi
bidulpik
Spellen ontwikkeld: Backgammon
bmcfluff
Spellen ontwikkeld: Lost Cities
T_Law
- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Spellen ontwikkeld: Vier op een Rij
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
Harkle
Spellen ontwikkeld: Bandido
ophelopède
Spellen ontwikkeld: Bandido
Gumbzy
Spellen ontwikkeld: Space Base
BrianHanechak
Spellen ontwikkeld: Koi-Koi
kermitfrog
Spellen ontwikkeld: Innovation
Micah Stairs
Spellen ontwikkeld: Innovation
Innovation developer
lordmcfuzz
highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Spellen ontwikkeld: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
Nanaki404
Spellen ontwikkeld: Belote
Acerbic
Spellen ontwikkeld: Agricola
Ixxar
Spellen ontwikkeld: Hive
MikeIsHere
Spellen ontwikkeld: Cribbage
__wiz__
Spellen ontwikkeld: Artisjokken
I co-implemented 'Abandon All Artichokes' on BGA.
rojoMojo
Spellen ontwikkeld: Artisjokken
Guillaume0385
Spellen ontwikkeld: Papayoo
joeeoj
Spellen ontwikkeld: Quarto
Alex_erson
Spellen ontwikkeld: Fluxx
ch huang
Spellen ontwikkeld: Noir: Killer versus Inspector
Tanguy_D
Spellen ontwikkeld: Marrakech
CuriousTerran
Spellen ontwikkeld: Via Magica
bhauman3
Spellen ontwikkeld: Tranquility
emanueles
Spellen ontwikkeld: Machiavelli
Valawala
Spellen ontwikkeld: Perudo
baritonehands
Spellen ontwikkeld: Burgle Bros.
Dosychev
Spellen ontwikkeld: Red7
MrTerriFy
Spellen ontwikkeld: Red7
JoeProgram
Spellen ontwikkeld: Copenhagen
RavingWanderer
Spellen ontwikkeld: Hand and Foot
ZPolansky
Spellen ontwikkeld: Battle of LITS
DrNob
Spellen ontwikkeld: Flaming Pyramids
Author and Programmer of Flaming Pyramids
tutchek
Spellen ontwikkeld: Thurn and Taxis
fa81
Spellen ontwikkeld: P.I.
Histibidi
Spellen ontwikkeld: 99 (optellingskaartspel)
jephly
Spellen ontwikkeld: Letter Tycoon
Developer of Letter Tycoon
MutantPigeon24
Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
Spellen ontwikkeld: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
alkinor
Spellen ontwikkeld: Dice Hospital
blackgambas
Spellen ontwikkeld: Koryŏ
absurde12
Spellen ontwikkeld: Koryŏ
vinayakr
Spellen ontwikkeld: Tichu
dashwood314
Spellen ontwikkeld: Tichu
I am a web developer and love playing Tichu.
neslinesli93
Spellen ontwikkeld: Briscola
yannsnow
Spellen ontwikkeld: Cacao
ExtraPaul
Spellen ontwikkeld: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
Tof63
Spellen ontwikkeld: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
Kennyyy
Spellen ontwikkeld: Hex
ChsLed
Spellen ontwikkeld: Cardiceo
Trompetenhut
Spellen ontwikkeld: Teotihuacan: Stad der Goden
jeffdi
Spellen ontwikkeld: Het Verboden Eiland
domee
Spellen ontwikkeld: Senet
Sandram
Spellen ontwikkeld: Neutreeko
chriskang
Spellen ontwikkeld: Chinees Dammen
Sydnique
Spellen ontwikkeld: Onitama
cora89
Spellen ontwikkeld: Cinco
BlackBeholder
Spellen ontwikkeld: Bobail
CraWleR
Spellen ontwikkeld: Quantum
radu124
Spellen ontwikkeld: Keyflower
quaresma95
Spellen ontwikkeld: Presidenten
lyconide
Spellen ontwikkeld: Quantik
trimall
Spellen ontwikkeld: Dingo's Dreams
giron1950
Spellen ontwikkeld: Yokohama
dhau
Spellen ontwikkeld: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
wucnuc
Spellen ontwikkeld: Chinees Schaken
Lilzer7
Spellen ontwikkeld: Whist 22
Tbaggi
Spellen ontwikkeld: Donuts
thinkb4coding
Spellen ontwikkeld: Crazy Farmers
Jinnh
Spellen ontwikkeld: 8 Masters' Revenge
yuke 0x0
Spellen ontwikkeld: Illustori
robinzig
Spellen ontwikkeld: Deus
ericmcsween
Spellen ontwikkeld: Fairy Trails
xnedkx
Spellen ontwikkeld: Four Color Cards
https://xnedkx.github.io/games.htm
agrypelago
Spellen ontwikkeld: Diced Tomatoes
gkz
Spellen ontwikkeld: Mapmaker: The Gerrymandering Game
mavit
Spellen ontwikkeld: Mijnlieff
Kasmilus
Spellen ontwikkeld: Cloud City
thenmal
Spellen ontwikkeld: Eufraat & Tigris
WetDogIsHappy
Spellen ontwikkeld: Railways of the World
Crazyboog
Spellen ontwikkeld: Poker Texas Hold'em
Spukyta
Spellen ontwikkeld: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
AaronPacker
Spellen ontwikkeld: None Shall Pass!
KendraPacker
Spellen ontwikkeld: None Shall Pass!
GoDodyGo
Spellen ontwikkeld: Liverpool (Cozy Oaks) Rummy
VanHlebar
Spellen ontwikkeld: El Grande
HQ063
Spellen ontwikkeld: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
Xom
Spellen ontwikkeld: Oh-Seven
Oh-Seven developer
ggohierroy
Spellen ontwikkeld: City of the Big Shoulders
Tirix
Spellen ontwikkeld: Northwest Passage
Josten
Spellen ontwikkeld: Caravan
ShaPhi7
Spellen ontwikkeld: Linkage
The board can't be flipped when it's online
Ottoreg
Spellen ontwikkeld: Boss Quest
BoucleMed
Spellen ontwikkeld: 101: the match
fistachos
Spellen ontwikkeld: MLEM: Space Agency
Elliot K
Spellen ontwikkeld: Uptown
Rudolf
Spellen ontwikkeld: Dark Agent
Hellllllloooooooo!
Enguerrand_P
Spellen ontwikkeld: Yoxii
jonsmiley
Spellen ontwikkeld: Nanga Parbat
st41116
Spellen ontwikkeld: Soulaween
桌遊萌新企鵝🐧
YEEDA
Spellen ontwikkeld: Soulaween
Coolroo
Spellen ontwikkeld: Wolven
ginn5j
Spellen ontwikkeld: 24/7: The Game
vincenzobara
Spellen ontwikkeld: Kulami
Loenix34
Spellen ontwikkeld: Dinner In Paris
Matthias23
Spellen ontwikkeld: Bandada
adela82
Spellen ontwikkeld: The Jelly Monster Lab
Hebraz
Spellen ontwikkeld: Mascarade
tet2brick
Spellen ontwikkeld: Tiwanaku
locerol
Spellen ontwikkeld: Ginkgopolis
daikinee
Spellen ontwikkeld: Assyria
Brainchild
Spellen ontwikkeld: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
Gyasi
Spellen ontwikkeld: Gangsta!
Kwiss44
Spellen ontwikkeld: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
Jonathan2004
Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
Spellen ontwikkeld: Flip Freighters
Software Developer,Freelance BGA games Developer as "joesimpson": some games are in alpha,
1 game is LIVE
TheBoot
Spellen ontwikkeld: Homesteaders
tarini
Spellen ontwikkeld: Florenza: The Card Game
http://www.giocareinscatola.it
forbiddenlimb
Spellen ontwikkeld: Good Cop Bad Cop
Blccdy
Spellen ontwikkeld: Tiny Epic Defenders (Tweede Editie)
QuasarDuke
Spellen ontwikkeld: 99 (kaartspel o.b.v. slagen)
Babamots
Spellen ontwikkeld: Homeworlds
Not much to look at but occasionally good for a laugh.
Alex_tgiu
Spellen ontwikkeld: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
Feunisher
Spellen ontwikkeld: Con Sonar!
Dragonrouge
Spellen ontwikkeld: Once Upon A Forest
eoincos
Spellen ontwikkeld: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
Nico_75
Spellen ontwikkeld: Las Vegan
Nico_KYF
Spellen ontwikkeld: Las Vegan
yupika
Spellen ontwikkeld: Kmakici Family's Greatest Teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
Seytonia
Spellen ontwikkeld: Praga Caput Regni
v_k_k
Spellen ontwikkeld: Herrlof
Ramanel
Spellen ontwikkeld: Gift of Tulips
developgame
Spellen ontwikkeld: Crazy Eights
LaszloK
I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
Spellen ontwikkeld: Hongaarse Tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
luco22
Spellen ontwikkeld: Yokai Septet
Polymorphism
Spellen ontwikkeld: The way to Juliet
SteveD123
Spellen ontwikkeld: Robots Ate Our Pizza
Bids
Spellen ontwikkeld: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
ChazM
Spellen ontwikkeld: Jump Gate
Grunt_the_Clever
Spellen ontwikkeld: Zener
thebosz
Spellen ontwikkeld: Eminent Domain: Microcosm
junibegood
Spellen ontwikkeld: Canosa
Malbroug
Spellen ontwikkeld: Drones vs Seagulls
douze12
Spellen ontwikkeld: Le Dernier Peuple
Silae
Spellen ontwikkeld: EpiZodiak
grid
Spellen ontwikkeld: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
philou511
Spellen ontwikkeld: Thrive
Crystalline Cat
Spellen ontwikkeld: VEGEtables
Lauwqui
Spellen ontwikkeld: Pook
TomFCG
Spellen ontwikkeld: Kraken Up
cosmosch
Spellen ontwikkeld: Sparts
Brederic
Spellen ontwikkeld: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
Shadeviper
Spellen ontwikkeld: Pond
TheRift289
Spellen ontwikkeld: Pond
diwwib
Spellen ontwikkeld: Splash Down
disu
Spellen ontwikkeld: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
gilthe
Spellen ontwikkeld: Japanse Mahjong (Riichi)
Shun91
Spellen ontwikkeld: Hidden Leaders
Sean Ross
Spellen ontwikkeld: Vidrasso
salty-horse
Spellen ontwikkeld: Vidrasso
hymnal
Spellen ontwikkeld: Mutant Crops
xevizero
Spellen ontwikkeld: Newton
Razvogor
Spellen ontwikkeld: Biyi
cheval_raye
Spellen ontwikkeld: Coin Age
Yupa
Spellen ontwikkeld: Shogun
arustleund
Spellen ontwikkeld: Caribbean All Fours
DonSchwarz
Spellen ontwikkeld: Lineae
Nierin
Spellen ontwikkeld: The Nine Domains
Ianizer
Spellen ontwikkeld: Pedro
RyTracer
Spellen ontwikkeld: Reflections in the Looking Glass
Sylle1
Spellen ontwikkeld: Okanagan: Valley of the Lakes
Pikrass
Spellen ontwikkeld: Shogi
Shazzypaz
Maintaining Space Base on BGA.
Spellen ontwikkeld: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
Nisterius
Spellen ontwikkeld: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
TyrenDe
Spellen ontwikkeld: Tortuga 1667
dudi2
Spellen ontwikkeld: Mü
oboulland
Spellen ontwikkeld: Divercité
Bananani
Spellen ontwikkeld: Blaze
bbmiKii
Spellen ontwikkeld: Megalomania
giantroach
Spellen ontwikkeld: Tholos
Benjamin Roucayrol
Spellen ontwikkeld: L'Oracle B.A-BET
Pingpetrus
Spellen ontwikkeld: L'Oracle B.A-BET
Yu-wolf-or-Oru
Spellen ontwikkeld: TriATri
Gabriel Sagarzazu
Spellen ontwikkeld: KQJ
NFranklin
Spellen ontwikkeld: Starship Merchants
mandrel
Developed Calypso (currently in beta)
Spellen ontwikkeld: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Deiussum
Spellen ontwikkeld: Minnesota Whist
Matthias X
Spellen ontwikkeld: Raubbau
Morphus
Spellen ontwikkeld: Ynaros Fallin
brunnyer
Spellen ontwikkeld: Grund
Don Kiwi
Spellen ontwikkeld: Quintus
Vertalers (in jouw taal)
(Vertalers met meer dan 100 gevalideerde woordreeksen)
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Nederlands
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Nederlands
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Nederlands
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