Board Game Arena team Neem contact met ons op
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We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
Gemeenschapsmoderators
![](https://x.boardgamearena.net/data/avatar/0/91/91342/91342174_32.jpg?h=02a9b427a7)
Trying board games on for size in Edmundston NB 🇨🇦. Invite me to play Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy anytime, or any game really but give me a play or 2 to learn it and I will ask for a rematch.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦. Invitez moi a jouer Wingspan, 7 Wonders Duel, Space Base, Earth, Gizmos, Backgammon, Castles of Burgundy n'importe quand, ou n'importe quel jeu nouveau pour moi et donnez-moi une partie ou deux et je vais apprendre les règles, mais je vous demanderai une revanche.
Spelontwikkelaars
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Spellen ontwikkeld: Nain Jaune, Hoola, Dou Dizhu, Toepen, The Brambles, Lure, Bahama Taxi, Regicide, Hanamikoji, Two-Ten-Jack, Go-Stop, Canasta, Gomoku, Narabi, Art Thief, Dobbelsteenpoker, Gin Rummy, Five Three Five, Grove, Pinochle, Heckin Hounds, Paint the Roses, Sergeant Major, Ludo, Lunar, Tumbleweed, Yokai Septet, Big Two, Nap, Cradle to Grave, Onda, Twin Palms, Tiến Lên, Mia, Euchre, The Fox in the Forest: Duet, Sail, Presidenten, Ice and the Sky, Sasaki, Duitse Whist, ECK, Spring Cleaning, Pente, Baby Dinosaur Rescue, Spite and Malice, Rummy, Dobro, The Last, Yaniv, Go Fish, Golf, Kings in the Corner, Crisps, Blot, Briscola, Roppyakken, Seotda, Cucumber, Cheez-Tricks, Fibonachos, Durak, Seikatsu, De Vos in het Bos, Open Kaart Chinees Poker, Qu4to, Claim, Fruit Picking, La Marche du Crabe, 31, Schnapsen, Sherlock 13, Power Vacuum, Yahtzee, Minhwatu, Tranquility: The Ascent, Knockout Whist, Domino, Enemy Anemone, Orchard, Sevens, Coupell, Nylon-ppong, Mighty, HUND, Pescado Novo, Pyrga, Regidice, Hawaïaans Hanafuda, Écarté, Stonks, Expressions, Hartenjagen, Pier 18, Blackjack, Farkle, 42, Bacon, Forage
A floating octopus adorabilis
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Spellen ontwikkeld: Akropolis, Kingdom Builder, BANG!, Federation, De Crew: Missie Diepzee, Ark Nova, Santorini, Welcome To, Altered, Number Drop, Rauha, Marrakech, Concept, Planet Unknown, Simplicity, Scythe, Caverna, Papayoo, Heat: Pedal to the Metal, De Crew, Agricola, Coal Baron, Barrage, Alhambra, Ancient Knowledge, Yin Yang, De Dwergen van Nidavellir, Gold’n’Crash, Memoir '44
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
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Spellen ontwikkeld: Koi-Koi, Ginkgopolis, Schaken, Uncle Chestnut's Table Gype, Outlaws: Last Man Standing, Jaipur, Red7, Dammen, Tobago, Lines of Action, Gomoku, Siam, Targi, Eminent Domain: Microcosm, Puerto Rico, Tablut, Color Pop, De Weerwolven van Wakkerdam, Djambi, CuBirds, Secret Moon, Saboteur, Apocalypse at the Zoo of Carson City, Elfenland, Sushi Go!, Tokaido, Diam's, Terra Mystica
Do you mean rules have to be explained _before_ playing?-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
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Spellen ontwikkeld: Pandemic, It's a Wonderful Kingdom, My City, Khiva, Dobble Connect, Oriflamme, Faraway, Gang of Dice, Solstis, The Number, Jekyll vs. Hyde, My City: Roll & Build, Roll'n Bump, Mojo, Pocket Cats, Dracula vs Van Helsing, Betta, The Vale of Eternity, Lost Seas, Middle Ages, 12 Chip Trick, Blood Rage, Captain Flip, Vaalbara, Dicy Cards, Perfect Words
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Spellen ontwikkeld: Balloon Pop!, Morocco, Queens & Kings ...A Checkers Game, Dice Theme Park, BuyWord, Rainbow, Senshi, Break the Code, Can't Stop Express, Isle of Trains: All Aboard, The Mother Road: Route 66, Verona Twist, Tinners' Trail, Mercado de Lisboa, Empire Plateau, Zooloretto, My First Castle Panic, Sushi Go Party!, Pyramid Poker, Stockpile, I'm The Boss, Herooj, Little Factory, Guile, The Gnomes of Zavandor, Samarkand
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Spellen ontwikkeld: Khronos, Dungeon Petz, Dragon Line, Terraforming Mars, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Zeeslag Pen & Papier, Kingdomino, Hive, Century: De Specerijenroute, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon
I enjoy playing boardgames and also develop them for BGA in my spare time
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Spellen ontwikkeld: PARKS, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Caper: Europe, Beyond the Sun, Maracaibo, Jump Drive, Villagers, Blue Skies, Envelopes of Cash, Arctic Scavengers, Streets, Gesjaakt!, Daybreak, Gaia Project, The Great Split, Spots
Developer of Gaia Project, Maracaibo, It's a Wonderful World, and other BGA adaptations. Send me a message if you're looking to adapt your game!
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Spellen ontwikkeld: Shifting Stones, Resolve, Diceathlon, Inverted Dice, Panic Lab, Micro Midgard, Zefiria, Xxung, Nacho Pile, Micro Dojo, Zuuli, GrumbleStone, Pugs in Mugs, Vault: A Solitaire Dice Game, Hens, Rolling Pins, Belladone Bluff, Block Arena, Vault: A Den of Thieves
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Spellen ontwikkeld: Machiavelli, Le Roy des Ribauds, Tichu, Sensei, Northwest Passage, Linx, Room 25, Legends of Hellas, Takenoko, Orion Duel, Khronos, Boomerang: Europe, Caïrn, Origin, Egocentric World, War Chest, Dungeon Twister, Boomerang: Australia, Worldwide Tennis
We were never being bored'cause we were never being boring
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Spellen ontwikkeld: 7 Wonders Architects, Color Flush, Next Station: Paris, Living Forest, Photosynthesis, Looot, Stella – Dixit Universe, Mech A Dream, Terraforming Mars, Lost Explorers, Next Station: London, Qawale, Splendor, Slide, Catan, Next Station: Tokyo, Res Arcana, Mega Jackpot
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Spellen ontwikkeld: Daybreak, Gaia Project, The Great Split, Spots, PARKS, Space Station Phoenix, Astra, Art Decko, Mini Rogue, It's a Wonderful World, Caper: Europe, Monster Factory, Maracaibo, Jump Drive, Villagers, Envelopes of Cash, Arctic Scavengers, Streets
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.
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Spellen ontwikkeld: Age of Civilization, Decrypto, Trekking the World, Clash of Decks, Volto, Room 25, Trek 12, Ticket Gagnant, Rallyman: GT, Mythic Battles: Ragnarök, Super Fantasy Brawl, Architecten van het Westelijk Koninkrijk, Hadrian's Wall, De Crew, Anachrony, DIG UP Adventure, Chakra
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Spellen ontwikkeld: Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, Diablo
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/feCAeKxyxD
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Spellen ontwikkeld: Splito, Timeline Twist, Kami, Farm Club, D.E.I.: Divide et Impera, Loco Momo, Sagani, Machiavelli, Tiny Turbo Cars, Battle Spirits Saga, CODEX Naturalis, Evergreen, Word Traveler, Carcassonne: Jagers & Verzamelaars
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Spellen ontwikkeld: Number Drop, Ark Nova, Agricola, Caverna, De Dwergen van Nidavellir, Barrage, The Builders: Antiquity, Memoir '44, Scythe, Dice Forge, De Crew: Missie Diepzee, Altered, The Builders: Middle Ages
Let's roll :)
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Spellen ontwikkeld: Keyflower, Exploration: Warzone, Trio, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Molenspel, Veletas
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Spellen ontwikkeld: Forest Shuffle, Flowers: een Mandala-spel, Colorado, Gold’n’Crash, OASIS New Hope, Treos, Rauha, Boreal, Dice Hospital: ER – Emergency Roll, Planet Unknown, Hydroracers
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.
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Spellen ontwikkeld: Flowers, Maps of Misterra, Open Season, Scriptoria, Gosu X, Almadi, Amalfi, Small Islands, Sahwari, Yökai, Rainforest
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Spellen ontwikkeld: Lost Cities, Hack Trick, Alhambra, Dungeon Twister, Carcassonne, In The Year of the Dragon, Stenen Tijdperk, Donuts, Race for the Galaxy, Abalone
Let's be serious: it's a game.
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Spellen ontwikkeld: The King's Guild, Wastelandia, Blooms, Mattock, Penny Press, Medo, Hypnosia, Marram, Yahtzee, Circle of Life
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Spellen ontwikkeld: Dog Park, Cartographers, Canvas, Fromage, Quibbles, Exploding Kittens, Crypt, Forever Home, Sky Team, Festival
Avid BoardgamerDeveloper of BGA games
Looking to get your game on the platform? Feel free to contact me for more info!
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Spellen ontwikkeld: In de Voetsporen van Marco Polo, Piepmatz, La Granja, Obsession, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: Op Bevel van de Khan
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Spellen ontwikkeld: Lords of Xidit, Tournay, De Paleizen van Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
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Spellen ontwikkeld: Rift Valley Reserve, Challengers, Roll Into Town, Ghost At Home, Go Goa, EKONOS, SETUP, Strands, Lielow
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Spellen ontwikkeld: New York Zoo, Expeditions: Around the world, Dobble, Get the MacGuffin, Festi’vibes, Just Desserts, Nimalia, Seasons
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Spellen ontwikkeld: GORami, Skat, The Ruhr: A Story of Coal Trade, Solo, Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen
Stets auf der Suche nach frischem Löwenzahn...
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Spellen ontwikkeld: Dungeon Roll, Goblin Hood, Cannonades, Wizards of the Grimoire, Wizard, 13 Clues, Chemical Overload
BGA Developer of Wizard, Dungeon Roll, 13 Clues and Wizards of the Grimoire
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Spellen ontwikkeld: Abyss, Rest In Peace, Crime Zoom: A Dirty Objective, Botanicus, Polis: Fight for the Hegemony, Odin, Skull
Rashly grab a demo for tabletop play (9)
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Spellen ontwikkeld: Schoppenjagen, That's Life!, Connect6, Hugo: Het Slotspook, Vulture Culture, Murus Gallicus, 1000 Bommen & Granaten!
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Spellen ontwikkeld: Haiclue, Thurn and Taxis, Pompen of Verzuipen, Pingimus, Elfenland, Rage, El Grande
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Spellen ontwikkeld: GOLDblivion, Earth, Berenpark, The Isle of Cats, Draft & Write Records, Gold West, Romi Rami
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark, Earth, GOLDblivion, Romi Rami and Draft & Write Records.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé les adaptations BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark, Earth, GOLDblivion, Romi Rami et Draft & Write Records.
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Spellen ontwikkeld: Boomerang: USA, Boomerang: Europe, Schrödinger's Cats, Boomerang: Australia, Imhotep, Lucky Numbers, Fai-fo
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
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Spellen ontwikkeld: Through the Ages: A New Story of Civilization, Not Alone, Through the Ages, Tzolk'in, Battle Sheep, Kingdomino
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
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Spellen ontwikkeld: Similo, Spirits of the Forest, 15 Days, All In, Legend Raiders, Tang Hu Lu
千里之行,始于足下。
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Spellen ontwikkeld: Let's Catch the Lion!, High Season, SpellBook, Mythic Battles: Ragnarök, Undergrove, Biomos
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Spellen ontwikkeld: On Tour, Roll to the Top: Journeys, boop., Mountain Goats, River Valley Glassworks, The Shipwreck Arcana
Developer of boop., Roll to the Top: Journeys, On Tour, Mountain Goats and other BGA adaptations. Send me a message if you're looking to adapt your game!
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Spellen ontwikkeld: Veggie Garden, Takara Island, Incan Gold, Santorini, Taluva, Dragon Keeper: The Dungeon
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
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Spellen ontwikkeld: Space Empires: 4X, Talon, Unconditional Surrender! World War 2 in Europe, Quirky Quarks, Age of Champagne, The Great American Fox Hunt
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Spellen ontwikkeld: BANG!, Martian Dice, 3000 Scoundrels, Just One, Simplicity
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!
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Spellen ontwikkeld: Super Mega Lucky Box, Chimera Station, Go Nuts for Donuts, Drakenwoud, Bloxo
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Spellen ontwikkeld: Coup, Now Boarding, Hardback, Santorini, Taluva
More word games, please!
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Spellen ontwikkeld: For-Ex, Trick of the Rails, In The Year of the Dragon, Perikles, The Lady and the Tiger (Doors)
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby.
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Spellen ontwikkeld: Commander Chess, Detective Poker, Finity, Palace, Saint Poker
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
Haiclue.
Martian Dice.
Not Alone.
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Spellen ontwikkeld: Bug, De Verdwenen Ruïnes van Arnak, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L
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Spellen ontwikkeld: Amazone, Cookie Addict!, Qango, Metz
Boardgamer for ages and enjoying playing and developing new games on BGA
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Spellen ontwikkeld: Keezen, Franse Tarot, Innovation
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…
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Spellen ontwikkeld: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.
![](https://x.boardgamearena.net/data/avatar/0/88/88149/88149799_32.jpg?h=d13eed0d35)
Spellen ontwikkeld: Framework, Applejack, Road to 300
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
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Spellen ontwikkeld: Federation, Pook, Big Monster
Developer of Big Monster, PookCo-dev. of Federation
And maybe more to come... ;)
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Spellen ontwikkeld: Tuned, Iwari, DVONN
We don't stop playing because we grow old; we grow old because we stop playing.
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Spellen ontwikkeld: River of Gold, Coal Baron, Flip Freighters
Software Developer,Freelance BGA games Developer known as "joesimpson":
* some games are in alpha,
* 3 games are LIVE
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Spellen ontwikkeld: Bonsai, Forks: 2nd Edition, Tapas
Sometimes I write games for BGA in my spare time.
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Spellen ontwikkeld: Tic-Tac Match, De Crew
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
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Spellen ontwikkeld: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
![](https://x.boardgamearena.net/data/avatar/0/84/84536/84536949_32.jpg?h=x2ca706f57)
Spellen ontwikkeld: Exit Strategy, Ultiem Boter-Kaas-en-Eieren
https://youtu.be/-P08rTazu1U
![](https://x.boardgamearena.net/data/avatar/0/84/84381/84381921_32.jpg?h=xb16918e28)
Spellen ontwikkeld: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
![](https://x.boardgamearena.net/data/avatar/0/91/91472/91472467_32.jpg?h=844176406d)
Spellen ontwikkeld: FIKA, Gizmos
When we hit our lowest point, we are open to the greatest change---
Journey before destination
![](https://x.boardgamearena.net/data/avatar/0/86/86853/86853013_32.jpg?h=6d5c8b1536)
Spellen ontwikkeld: Hachihachi, cucco
Japanese boardgame player.I like to play games very much, but I'm not a good player.
![](https://x.boardgamearena.net/data/avatar/0/83/83937/83937584_32.jpg?h=fdfe9cb5d2)
Spellen ontwikkeld: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.
![](https://x.boardgamearena.net/data/avatar/0/85/85483/85483839_32.jpg?h=49b520281f)
Spellen ontwikkeld: Vier op een Rij
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
![](https://x.boardgamearena.net/data/avatar/0/91/91595/91595916_32.jpg?h=40da1c5feb)
Spellen ontwikkeld: Innovation
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 319 () ->231106
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
![](https://x.boardgamearena.net/data/avatar/0/91/91387/91387091_32.jpg?h=e75fec815d)
Spellen ontwikkeld: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)
![](https://x.boardgamearena.net/data/avatar/defaults/default-1403_32.jpg)
Spellen ontwikkeld: Reflection
I made a browser extension for BGA. Learn more here: https://boardgamearena.com/forum/viewtopic.php?t=30509
![](https://x.boardgamearena.net/data/avatar/0/84/84864/84864168_32.jpg?h=bf7a68460d)
Spellen ontwikkeld: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
![](https://x.boardgamearena.net/data/avatar/0/47/47689/47689651_32.jpg?h=40f203eced)
Spellen ontwikkeld: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
![](https://x.boardgamearena.net/data/avatar/0/85/85602/85602060_32.jpg?h=591d801cd2)
Spellen ontwikkeld: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
![](https://x.boardgamearena.net/data/avatar/0/84/84215/84215445_32.jpg?h=9b97e0ee56)
Spellen ontwikkeld: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.
![](https://x.boardgamearena.net/data/avatar/0/88/88846/88846487_32.jpg?h=da2dc8f9bb)
Spellen ontwikkeld: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
![](https://x.boardgamearena.net/data/avatar/0/89/89066/89066455_32.jpg?h=114cd3d281)
Spellen ontwikkeld: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
![](https://x.boardgamearena.net/data/avatar/0/83/83969/83969622_32.jpg?h=ac42474d60)
Spellen ontwikkeld: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)
![](https://x.boardgamearena.net/data/avatar/0/84/84428/84428369_32.jpg?h=95c6f092c4)
Spellen ontwikkeld: Kmakici Family's Greatest Teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.
![](https://x.boardgamearena.net/data/avatar/default_32.jpg)
Spellen ontwikkeld: Hongaarse Tarokk
Favourites: Tarokk, Hanabi, Agricola.I like discussing.
I don't like arguing.
I enjoy the fact that there isn't a single correct way to play Hanabi (or pretty much any other game, for that matter).
![](https://x.boardgamearena.net/data/avatar/defaults/default-0574_32.jpg)
Spellen ontwikkeld: The Shipwreck Arcana
I love deck-building, deduction, and cooperative games (though I also enjoy lots of other things!).I'm a software developer, and I'm working on BGA implementations of Burgle Bros 2 and Effortless at the moment (in addition to the complete projects listed under "games developed"). If you're interested in adapting your game for BGA, send me a message!
![](https://x.boardgamearena.net/data/avatar/0/84/84966/84966993_32.jpg?h=77827ec48d)
Spellen ontwikkeld: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
![](https://x.boardgamearena.net/data/avatar/defaults/default-1289_32.jpg)
Spellen ontwikkeld: Thrive
I'm Martin Grider, board game designer and video game developer. My game development blog is chesstris.com, games you can buy at abstractpuzzle.com.
![](https://x.boardgamearena.net/data/avatar/0/14/14617/14617273_32.jpg?h=xc901dced8)
Spellen ontwikkeld: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
![](https://x.boardgamearena.net/data/avatar/0/40/40343/40343760_32.jpg?h=cf92e336fa)
Spellen ontwikkeld: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
![](https://x.boardgamearena.net/data/avatar/0/89/89267/89267943_32.jpg?h=c7315fee5f)
Spellen ontwikkeld: Kingdoms
Retired. Play lots of pickleball and love to cook (anything and everything, simple to gourmet).Maintaining Space Base on BGA.
![](https://x.boardgamearena.net/data/avatar/defaults/default-0304_32.jpg)
Spellen ontwikkeld: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
![](https://x.boardgamearena.net/data/avatar/0/88/88883/88883943_32.jpg?h=e48c301429)
Spellen ontwikkeld: Calypso
Cards, but also sometimes not cards.Developed Calypso (currently in beta)
Vertalers (in jouw taal)
(Vertalers met meer dan 100 gevalideerde woordreeksen)