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{NB_PLAYERS_CONNECTED} online spelers: {IN_GAME} aan het spelen • {WAITING} beschikbaar
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Board Game Arena team   Neem contact met ons op

  Sourisdudesert
Let's be serious: it's a game.
  Een
Do you mean rules have to be explained _before_ playing?

-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
  DrClick
- Place the board in the center of the table. -
Is the - Once upon a time - for boardgames.
  joezg
Let me teach you this delightfully silly game
  Draasill
It does not matter whether you win or lose, what matters is whether I win or lose !
  xate
i love gaming and cooking- both things you can do with friends.
  Archduke
Rashly grab a demo for tabletop play (9)
  LeifGo
Champion of bad dice rolls
  p1ngouiin
Fullstack developer, devops, (board)geek and biker 🏍.
  lordalx
Here comes a new challenger!

Gemeenschapsmoderators

  demuxer
I'm a chess player and enjoy to be challenged by great boardgames.
  Gilbert of Talagbar
Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.
  Lukasz83
I speak Polish and English. My favorite game: Terraforming mars.
  The Cereal Killer
Power Resides Where Men Believe It Resides.
  kuung
Hey, sit down and let's play a game!
  Board_game_hat
Trying board games on for size in Edmundston NB 🇨🇦. J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦

Spelontwikkelaars

  ufm
Spellen ontwikkeld: Gomoku, Coupell, Pyrga, La Marche du Crabe, Pier 18, Seotda, Hoola, Bahama Taxi, Regidice, Narabi, Tranquility: The Ascent, Heckin Hounds, Nylon-ppong, Tumbleweed, Regicide, Twin Palms, Blackjack, Ice and the Sky, Dou Dizhu, Pente, Baby Dinosaur Rescue, Yaniv, Art Thief, Roppyakken, Paint the Roses, Sevens, Seikatsu, Fruit Picking, Go Fish, Minhwatu, Sasaki
A floating octopus adorabilis

Now back to my virtual tabletop game sessions. To contact me send a mail.
  stefano
Spellen ontwikkeld: Queens & Kings ...A Checkers Game, Break the Code, BuyWord, Rainbow, Senshi, Tinners' Trail, Can't Stop Express, The Mother Road: Route 66, Verona Twist, Sushi Go Party!, Mercado de Lisboa, Zooloretto, My First Castle Panic, Little Factory, Pyramid Poker, The Gnomes of Zavandor, I'm The Boss, Herooj, Lang Leve de Koning (maar ik denk vooral aan mezelf), Guile, Dice Theme Park, Samarkand, Balloon Pop!, Morocco
  Victoria_La
Spellen ontwikkeld: Kingdomino, Hive, Century: De Specerijenroute, Lewis & Clark, Eminent Domain, Isaac, Tapestry, Russian Railroads, Signorie, Kabaleo, Patchwork, Nippon, Khronos, Dungeon Petz, Dragon Line, Origin, Eminent Domain: Microcosm, Madeira, Ultimate Railroads, Zeeslag Pen & Papier
I enjoy playing boardgames and also develop them for BGA in my spare time
  Tisaac
Spellen ontwikkeld: Papayoo, Barrage, De Crew, Agricola, Alhambra, Memoir '44, Yin Yang, De Dwergen van Nidavellir, Equinox, Kingdom Builder, BANG!, De Crew: Missie Diepzee, Santorini, Rauha, Welcome To, Number Drop, Marrakech, Caverna, Concept, Simplicity
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...

Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.
  MarkSteere
Spellen ontwikkeld: Hadron, Mod Ten, Icebreaker, Fractal, Coins, Zola, Redstone, Diablo, Silo, Cephalopod, Herd, Dodo, Oust, Impasse, Gopher, Rive
Think outside the shrinkwrap.

My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.

Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.

Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.

My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.

The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.

The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.

To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.

Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.

There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.

I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.

Article about me:
https://www.abstractgames.org/marksteere.html

Article by me:
https://www.abstractgames.org/finitude.html

Mark Steere Games chat: https://discord.gg/ukXZfJrPRE
  Mogri
Spellen ontwikkeld: Caper: Europe, Blue Skies, Arctic Scavengers, Villagers, Gesjaakt!, Gaia Project, Streets, PARKS, Space Station Phoenix, Spots, Art Decko, It's a Wonderful World, Astra, Beyond the Sun, Jump Drive
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!
  thoun
Spellen ontwikkeld: Nicodemus, Get on Board: New York & London, Lumen: The Lost World, King of Tokyo, Noah, Look at the Stars, Sobek: 2 Players, Ticket to Ride, Sea Salt & Paper, Conspiracy, Glow, MOW, Azul, Garden Nation
BGAddict
  Kayvon
Spellen ontwikkeld: Gaia Project, Streets, PARKS, Space Station Phoenix, Spots, Art Decko, It's a Wonderful World, Astra, Monster Factory, Jump Drive, Caper: Europe, Arctic Scavengers, Villagers
I develop games on BGA!

If you're a publisher looking for a slick implementation, send me a message.
  vincentt
Spellen ontwikkeld: Memoir '44, The Builders: Antiquity, Equinox, Dice Forge, De Crew: Missie Diepzee, The Builders: Middle Ages, Number Drop, Caverna, Agricola, Barrage, De Dwergen van Nidavellir
Let's roll :)
  Mistergos
Spellen ontwikkeld: Clash of Decks, Room 25, Trek 12, Rallyman: GT, Super Fantasy Brawl, Architecten van het Westelijk Koninkrijk, De Crew, Anachrony, Chakra, Age of Civilization, Trekking the World
  apollo1001
Spellen ontwikkeld: Keyflower, Exploration: Warzone, Carcassonne, Mammalath, Tapestry, Sapiens, Happy City, Buttons, Potion Explosion, Molenspel, Veletas
  darhf
Spellen ontwikkeld: Splendor, Catan, Res Arcana, 7 Wonders Architects, Living Forest, Photosynthesis, Stella – Dixit Universe, Mech A Dream, Lost Explorers, Next Station: London
  Moof
Spellen ontwikkeld: Oriflamme, Gang of Dice, Jekyll vs. Hyde, Roll'n Bump, Betta, Lost Seas, Blood Rage, Vaalbara, Pandemic, My City
  A-dam
Spellen ontwikkeld: Hypnosia, Marram, Yahtzee, Circle of Life, The King's Guild, Blooms, Mattock, Penny Press, Medo
  pikiou
Spellen ontwikkeld: Tournay, De Paleizen van Carrara, Quoridor, Quantum, Time Masters, Sobek, Metromania, Gear & Piston, Lords of Xidit
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^
  hersh
Spellen ontwikkeld: La Granja, Obsession, Dragon Castle, Tiny Farms, For Sale, Chocolate Factory, Marco Polo II: Op Bevel van de Khan, In de Voetsporen van Marco Polo
  DrKarotte
Spellen ontwikkeld: Big Time Soccer, Ice Cold Ice Hockey, Sapiens, Stir Fry Eighteen, GORami, Skat, The Ruhr: A Story of Coal Trade, Solo
Stets auf der Suche nach frischem Löwenzahn...
  tchobello
Spellen ontwikkeld: Legends of Hellas, Egocentric World, Tichu, War Chest, Dungeon Twister, Worldwide Tennis, Machiavelli, Sensei
I can move move move any mooountaaaain
  GTSchemer
Spellen ontwikkeld: SETUP, Lielow, Rift Valley Reserve, Ghost At Home, Roll Into Town, EKONOS, Go Goa, Strands
  n_e_s_s_u_n_o
Spellen ontwikkeld: Shifting Stones, Diceathlon, Panic Lab, Zefiria, Micro Dojo, Pugs in Mugs, Rolling Pins
  Volker78
Spellen ontwikkeld: Elfenland, Rage, El Grande, Haiclue, Thurn and Taxis, Pompen of Verzuipen, Pingimus
  VinceS
Spellen ontwikkeld: Connect6, Hugo: Het Slotspook, Vulture Culture, Murus Gallicus, 1000 Bommen & Granaten!, Schoppenjagen, That's Life!
  XCID
Spellen ontwikkeld: Boomerang: Australia, Imhotep, Lucky Numbers, Fai-fo, Boomerang: USA, Boomerang: Europe, Schrödinger's Cats
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)
  Morgalad
Spellen ontwikkeld: Incan Gold, Santorini, Taluva, Dragon Keeper: The Dungeon, Veggie Garden, Takara Island
Developer of:

INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek
  tilalilalou
Spellen ontwikkeld: Not Alone, Through the Ages, Tzolk'in, Battle Sheep, Kingdomino, Through the Ages: A New Story of Civilization
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿
  LeSteffen
Spellen ontwikkeld: Kami, Splito, Farm Club, Loco Momo, CODEX Naturalis, Carcassonne: Jagers & Verzamelaars
  stst
Spellen ontwikkeld: Pylos, Nautilus, ONE, Go, Kalah
  RicardoRix
Spellen ontwikkeld: Palace, Saint Poker, Commander Chess, Detective Poker, Finity
BGA developer & Abe wannabe:
Hello...Hello..............Follow me.....

Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.
  marcgenesis
Spellen ontwikkeld: Djambi, Gaïa, Celestia, Boerenbridge, Logger
  paramesis
Spellen ontwikkeld: Wingspan, New Frontiers, Carnegie, Off the Rails
  KuWizard
Spellen ontwikkeld: Just One, Simplicity, BANG!, Martian Dice
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)
I am a Russian living in the UK. Would love to play some boardgames IRL!
  quietmint
Spellen ontwikkeld: Taluva, Coup, Hardback, Santorini
  BoltKey
Spellen ontwikkeld: Bug, De Verdwenen Ruïnes van Arnak, Draftosaurus, Squadro
Game designer (Project L, Snekagon), developer, mid-euro player.

My BGA projects:

Released: Draftosaurus, Lost ruins of Arnak

Beta: Squadro, Bug

Alpha: Snekagon,

Upcoming projects: Project L
  bennygui
Spellen ontwikkeld: Earth, Berenpark, The Isle of Cats, Gold West
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark and Earth.

Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark et Earth.
  AmadanNaBriona
Spellen ontwikkeld: The Lady and the Tiger (Doors), For-Ex, Trick of the Rails, In The Year of the Dragon
I am a collector with too many games on my Shelf of Shame.

I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles (in alpha now), and Three Kingdoms Redux.
  XiaoYi
Spellen ontwikkeld: Spirits of the Forest, 15 Days, Tang Hu Lu, Similo
千里之行,始于足下。
  Galeelox
Spellen ontwikkeld: Rainforest, Almadi, Small Islands, Yökai
  Ludovic
Spellen ontwikkeld: Bubblee Pop, Bombay, Guildes
Un joueur :) .
  Woodruff
Spellen ontwikkeld: Keezen, Franse Tarot, Innovation
Non non l'appelez pas ça s’ joue à 3 !
Bon c'est pas grave on va s’ démerder…
  MGoulet
Spellen ontwikkeld: Wizard, 13 Clues, Dungeon Roll
BGA Developer of Dungeon Roll, 13 Clues and Wizard
  tsaunat
Spellen ontwikkeld: L.A.M.A., Caravan, Butterfly
Alaskan board game enthusiast.
  cpasbanal
Spellen ontwikkeld: Burgle Bros., Luxor, Barbu
Developer of Barbu, Luxor, Harbour

Co-dev of Burgle Bros.
  Ginso
Spellen ontwikkeld: Nova Luna, BANG!, Tichu
  wolmot
Spellen ontwikkeld: Star Fluxx, Fluxx, Klaverjassen
  Lunalol
Spellen ontwikkeld: Space Empires: 4X, Talon, Unconditional Surrender! World War 2 in Europe
  Mizutismask
Spellen ontwikkeld: Get the MacGuffin, Just Desserts, Dobble
  firgon
Spellen ontwikkeld: Hydroracers, Rauha, Dice Hospital: ER – Emergency Roll
Auteur de jeux en herbe, Hydroracers ici. Et
developpeur BGA si l'occasion se présente. Contactez-moi.
  P C B
Spellen ontwikkeld: Chimera Station, Go Nuts for Donuts, Drakenwoud
  Miwarre
Spellen ontwikkeld: Flume, Konane, Kamertje Verhuren
  BROT42
Spellen ontwikkeld: Eriantys, My Shelfie, VektoRace
  Jimblefredberry
Spellen ontwikkeld: Phat, Solo Whist, Troggu
  fafa-fr
Spellen ontwikkeld: The Castles of Burgundy, Jump Gate
  vaanatomic
Spellen ontwikkeld: Hive, Alveole
  Inaofr
Spellen ontwikkeld: Sint Petersburg, Stenen Tijdperk
  PC23
Spellen ontwikkeld: Targi, Yahtzee
  Quinarbre
Spellen ontwikkeld: Colt Express, Tash-Kalar
  bartoleo
Spellen ontwikkeld: Viticulture, Clans of Caledonia
  ArchdukeDev
Spellen ontwikkeld: Odin, Crime Zoom: A Dirty Objective
  docthib
Spellen ontwikkeld: Great Western Trail, Dice Forge
  ber00000
Spellen ontwikkeld: ToeShamBo, Kabaleo
  Andy_K
Spellen ontwikkeld: Eruption, De Heersers van de Nijl
  JustinFernal
Spellen ontwikkeld: Welcome To New Las Vegas, CuBirds
  leocaseiro
Spellen ontwikkeld: Tic-Tac Match, De Crew
Working my way to being an Alpha reviewer (up to 700+ games).

Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.

I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.
  Emanuele Ornella
Spellen ontwikkeld: Soluna, Tea Time
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.
  Marcuda
Spellen ontwikkeld: Fleet, Sint Petersburg
  phobyjuan
Spellen ontwikkeld: Cat Café, 61 Autumn leaves
  PirateKitten
Spellen ontwikkeld: Paris Connection, Chicago Express
  BaronFraser
Spellen ontwikkeld: Crusaders: Thy Will Be Done, Automobiles
  suzannap
Spellen ontwikkeld: Sheep Boom Bah, Quinque
  myriam9456
Spellen ontwikkeld: SteamRollers, Hoarders
  Lymon Flowers
Spellen ontwikkeld: Medina, Downforce
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw
  someguy590
Spellen ontwikkeld: Rolled West, Troyes Dice
  w3r3wolv3s
Spellen ontwikkeld: NXS, EVL
  shadowphiar
Spellen ontwikkeld: Steam Works, Ponte del Diavolo
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.
  DargorX
Spellen ontwikkeld: Grand Bazaar, Castles of Caleira
  QWERTY_Already_Taken
Spellen ontwikkeld: King of the Pitch, Penalty Challenge
  JohnMothra
Spellen ontwikkeld: Don't Go In There, Tucano
  SwHawk
Spellen ontwikkeld: Cosmos: Empires, Sensei
  BrickRoadDX
Spellen ontwikkeld: Dragon Bridge, Lifeline
  ManaT
Spellen ontwikkeld: Meridians, Lifeline
  Idsky
Spellen ontwikkeld: Factum, Quantum
  MathieuV
Spellen ontwikkeld: Turncoats, District Noir
  InfernalCoder
Spellen ontwikkeld: Splash Down, Draft Cider
  Aelux
Spellen ontwikkeld: Splash Down, Draft Cider
  galehar
Spellen ontwikkeld: Race for the Galaxy
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.
There's still a lot to do.
  arleq1
Spellen ontwikkeld: Hanabi
  JumpMaybe
Spellen ontwikkeld: 7 Wonders Duel
  bidulpik
Spellen ontwikkeld: Backgammon
  T_Law
Spellen ontwikkeld: Vier op een Rij
Favourite Games:

- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne
  bmcfluff
Spellen ontwikkeld: Lost Cities
  Harkle
Spellen ontwikkeld: Bandido
  ophelopède
Spellen ontwikkeld: Bandido
  BrianHanechak
Spellen ontwikkeld: Koi-Koi
  kermitfrog
Spellen ontwikkeld: Innovation
  Micah Stairs
Spellen ontwikkeld: Innovation
Innovation developer
  lordmcfuzz
Spellen ontwikkeld: Innovation
I love innovation and am part of the volunteer dev team

highest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 291 () ->221028
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice
  Nanaki404
Spellen ontwikkeld: Belote
  Gumbzy
Spellen ontwikkeld: Space Base
  Ixxar
Spellen ontwikkeld: Hive
  Rincevent123
Spellen ontwikkeld: Terra Mystica
  joeeoj
Spellen ontwikkeld: Quarto
  __wiz__
Spellen ontwikkeld: Artisjokken
I co-implemented 'Abandon All Artichokes' on BGA.
  rojoMojo
Spellen ontwikkeld: Artisjokken
  MikeIsHere
Spellen ontwikkeld: Cribbage
  Acerbic
Spellen ontwikkeld: Agricola
  Guillaume0385
Spellen ontwikkeld: Papayoo
  ch huang
Spellen ontwikkeld: Noir: Killer versus Inspector
  Alex_erson
Spellen ontwikkeld: Fluxx
  Tanguy_D
Spellen ontwikkeld: Marrakech
  CuriousTerran
Spellen ontwikkeld: Via Magica
  emanueles
Spellen ontwikkeld: Machiavelli
  Valawala
Spellen ontwikkeld: Perudo
  bhauman3
Spellen ontwikkeld: Tranquility
  Fletcheese
Spellen ontwikkeld: Gizmos
Developer of Gizmos
Avid gamer
  Dosychev
Spellen ontwikkeld: Red7
  MrTerriFy
Spellen ontwikkeld: Red7
  ZPolansky
Spellen ontwikkeld: Battle of LITS
  DrNob
Spellen ontwikkeld: Flaming Pyramids
Author and Programmer of Flaming Pyramids
  JoeProgram
Spellen ontwikkeld: Copenhagen
  fa81
Spellen ontwikkeld: P.I.
  tutchek
Spellen ontwikkeld: Thurn and Taxis
  jephly
Spellen ontwikkeld: Letter Tycoon
Developer of Letter Tycoon
  Histibidi
Spellen ontwikkeld: 99 (optellingskaartspel)
  baritonehands
Spellen ontwikkeld: Burgle Bros.
  alkinor
Spellen ontwikkeld: Dice Hospital
  neslinesli93
Spellen ontwikkeld: Briscola
  Kennyyy
Spellen ontwikkeld: Hex
  ExtraPaul
Spellen ontwikkeld: Cacao
Développeur informatique, a découvert les jeux de société depuis peu.
  RavingWanderer
Spellen ontwikkeld: Hand and Foot
  jeffdi
Spellen ontwikkeld: Het Verboden Eiland
  MutantPigeon24
Spellen ontwikkeld: Chromino
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.

Developed:
- Chromino

I'm current working on:
- KAWA (Alpha)
  Trompetenhut
Spellen ontwikkeld: Teotihuacan: Stad der Goden
  Sandram
Spellen ontwikkeld: Neutreeko
  vinayakr
Spellen ontwikkeld: Tichu
  domee
Spellen ontwikkeld: Senet
  cora89
Spellen ontwikkeld: Cinco
  ChsLed
Spellen ontwikkeld: Cardiceo
  PiratJack
Spellen ontwikkeld: Scopa
  CraWleR
Spellen ontwikkeld: Quantum
  BlackBeholder
Spellen ontwikkeld: Bobail
  radu124
Spellen ontwikkeld: Keyflower
  Sydnique
Spellen ontwikkeld: Onitama
  trimall
Spellen ontwikkeld: Dingo's Dreams
  chriskang
Spellen ontwikkeld: Chinees Dammen
  lyconide
Spellen ontwikkeld: Quantik
  Tof63
Spellen ontwikkeld: Reflection
  dhau
Spellen ontwikkeld: The Battle for Hill 218
Software Developer and lover of all types of games from Sydney, Australia
  giron1950
Spellen ontwikkeld: Yokohama
  quaresma95
Spellen ontwikkeld: Presidenten
  przemek88
Spellen ontwikkeld: K2
  wucnuc
Spellen ontwikkeld: Chinees Schaken
  Lilzer7
Spellen ontwikkeld: Whist 22
  Jinnh
Spellen ontwikkeld: 8 Masters' Revenge
  thinkb4coding
Spellen ontwikkeld: Crazy Farmers
  xnedkx
Spellen ontwikkeld: Four Color Cards
https://xnedkx.github.io/games.htm
  robinzig
Spellen ontwikkeld: Deus
  gkz
Spellen ontwikkeld: Mapmaker: The Gerrymandering Game
  mavit
Spellen ontwikkeld: Mijnlieff
  agrypelago
Spellen ontwikkeld: Diced Tomatoes
  Kasmilus
Spellen ontwikkeld: Cloud City
  yuke 0x0
Spellen ontwikkeld: Illustori
  ericmcsween
Spellen ontwikkeld: Fairy Trails
  Tabaskov
Spellen ontwikkeld: Cubosaurs
  Spukyta
Spellen ontwikkeld: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party
  thenmal
Spellen ontwikkeld: Eufraat & Tigris
  WetDogIsHappy
Spellen ontwikkeld: Railways of the World
  ggohierroy
Spellen ontwikkeld: City of the Big Shoulders
  Xom
Spellen ontwikkeld: Oh-Seven
Oh-Seven developer
  Tirix
Spellen ontwikkeld: Northwest Passage
  Josten
Spellen ontwikkeld: Caravan
  Ottoreg
Spellen ontwikkeld: Boss Quest
  ElNSTElN
Spellen ontwikkeld: Iwari
We don't stop playing because we grow old; we grow old because we stop playing.
  Rudolf
Spellen ontwikkeld: Dark Agent
Hellllllloooooooo!
  ShaPhi7
Spellen ontwikkeld: Linkage
The board can't be flipped when it's online
  VanHlebar
Spellen ontwikkeld: El Grande
  Elliot K
Spellen ontwikkeld: Uptown
  jonsmiley
Spellen ontwikkeld: Nanga Parbat
  adela82
Spellen ontwikkeld: The Jelly Monster Lab
  daikinee
Spellen ontwikkeld: Assyria
  Hebraz
Spellen ontwikkeld: Mascarade
  Brainchild
Spellen ontwikkeld: A Fistful of Gold
Insatiable euro-gamer and occasional BGA developer
  tarini
Spellen ontwikkeld: Florenza: The Card Game
http://www.giocareinscatola.it
  HQ063
Spellen ontwikkeld: Geek Out! Masters
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Spellen ontwikkeld: Soulaween
也許這輩子都無法釋懷了吧 =<
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Spellen ontwikkeld: Soulaween
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Spellen ontwikkeld: Big Monster
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Spellen ontwikkeld: Yoxii
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Spellen ontwikkeld: Dinner In Paris
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Spellen ontwikkeld: Sensei
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Spellen ontwikkeld: Homesteaders
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Spellen ontwikkeld: Con Sonar!
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Spellen ontwikkeld: Bandada
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Spellen ontwikkeld: Once Upon A Forest
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Spellen ontwikkeld: Las Vegan
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Spellen ontwikkeld: Hokito
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Spellen ontwikkeld: None Shall Pass!
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Spellen ontwikkeld: None Shall Pass!
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Spellen ontwikkeld: Homeworlds
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Spellen ontwikkeld: Kmakici Family's Greatest Teatime
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Spellen ontwikkeld: Bao la Kiswahili
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili
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Spellen ontwikkeld: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask
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Spellen ontwikkeld: Hongaarse Tarokk
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Spellen ontwikkeld: Jump Gate
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Spellen ontwikkeld: Eminent Domain: Microcosm
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Spellen ontwikkeld: Zener
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Spellen ontwikkeld: Kulami
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Spellen ontwikkeld: Le Dernier Peuple
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Spellen ontwikkeld: Canosa
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Spellen ontwikkeld: EpiZodiak
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Spellen ontwikkeld: Thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/
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Spellen ontwikkeld: Thrive
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Spellen ontwikkeld: Remember When
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.
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Spellen ontwikkeld: VEGEtables
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Spellen ontwikkeld: Sparts
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Spellen ontwikkeld: Robots Ate Our Pizza
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Spellen ontwikkeld: Kraken Up
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Spellen ontwikkeld: Drones vs Seagulls
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Spellen ontwikkeld: Good Cop Bad Cop
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Spellen ontwikkeld: Gangsta!
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Spellen ontwikkeld: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php
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Spellen ontwikkeld: Biyi
  disu
Spellen ontwikkeld: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!
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Spellen ontwikkeld: Japanse Mahjong (Riichi)
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Spellen ontwikkeld: Gift of Tulips
  Sarix87
Spellen ontwikkeld: Applejack
  vurtan
Spellen ontwikkeld: Applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft
  arustleund
Spellen ontwikkeld: Caribbean All Fours
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Spellen ontwikkeld: Ultiem Boter-Kaas-en-Eieren
https://youtu.be/-P08rTazu1U
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Spellen ontwikkeld: 24/7: The Game
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Spellen ontwikkeld: Lineae
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Spellen ontwikkeld: The Nine Domains
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Spellen ontwikkeld: Pedro
  Nisterius
Spellen ontwikkeld: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!
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Spellen ontwikkeld: Kingdoms
I absolutely love playing games on BGA! It's great to be able to play any game any time!

I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)

I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.
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Spellen ontwikkeld: Blaze
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Spellen ontwikkeld: KQJ
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Spellen ontwikkeld: Splash Down
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Spellen ontwikkeld: TriATri
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Spellen ontwikkeld: Reflections in the Looking Glass
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Spellen ontwikkeld: Megalomania
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Spellen ontwikkeld: Raubbau

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