#89272: "Taking sequential turns with lots of action kicks you"
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Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v113
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
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• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v113
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• Welke spelactie wilde je uitvoeren?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v113
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v113
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
In the game I played I took 3 actions that took about 2 minutes each, never getting idle, with low think time, just placing all pieces the game asks to do. This reduced my turn time down to 1 minute. Then I had to take a turn placing two animals, with determination, that triggered multiple conservation, reputation and map actions. I did "undo last action" twice only on all of this. Inevitably, I got down to -20s, when the challengers expelled me from the game. The game was in normal pace.
It's frustrating having to decide to take quick turns without think time because the game kicks you, even though you are continuously making moves during your turn.
To prevent this from happening, granting a small amount of time on each movement, 4 seconds up to a maximum of 20 movements, would suffice to avoid this situation. I don't think it's a good solution necessarily, but would love to see something happening in this case. • Welke browser gebruik je?
Google Chrome v113
Rapportgeschiedenis
Otherwise a player could take an action to gain an extra action, then undo their turn, then repeat etc. to never run out of time until their opponents have to leave.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
