#85740: "fully automate feeding when there is enough food left for all and all carnivores are full"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v112
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
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• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v112
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• Welke spelactie wilde je uitvoeren?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v112
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v112
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Welke browser gebruik je?
Google Chrome v112
Rapportgeschiedenis
Added preferences option for each player: "Auto fill Fat Tissue (If one choice)". If it's enabled then the Fat Tissue will fill automatically (if active player has the only one species to feed and it has Fat Tissue trait).
Move #66 there is 12 food left in the pool and there are no carnivores. Counting up all empty food spaces + fat tissue on the remaining animals there are just 10 which is less then 12 . There is no way the game can play out any other way then that all remaining food spots on animals will be filled with 2 food remaining in the pool. The suggestion is to automate as many such scenarios as possible to avoid going laps around the table with non-descisions.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
