#79557: "Mine resource card and new worker card displayed on board during each round"
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Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v108
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v108
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• Welke spelactie wilde je uitvoeren?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v108
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v108
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Another suggestion: It may be useful to see a visual of the card that was drawn at the beginning of each round to supply the Mine resources and the new workers that will be available.
I know when playing the physical game, we usually set them near each action zone, so this may not work visually on the BGA implementation, but just wanted to float the suggestion out there and see what others think! :)
Thank you for all of the amazing work on this game in such a short period of time! • Welke browser gebruik je?
Google Chrome v108
Rapportgeschiedenis
**Matriarch Zaida** - *Saving Grace*: During the Clean up phase, she may pay 2 Water to recruit a Worker from the supply. This ability is limited to Worker types **that are present on the most recent Worker pool card drawn** during the Preparation phase of the same Era. She does not receive the Recruit bonus associated with that Worker.
It hasn't been an issue until I started playing with live players, and more than just one. As the pool gets emptied, it's harder for me to keep track of what was put into the worker pool at the beginning of the Era.
I am not sure if the Mine pool card is referenced or called out anywhere else in the game or it's expansions but we need some place for these two cards to be visible. Either on the board somewhere near their respective pools, or elsewhere in the interface.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
