#78861: "Apply "cool" font used e.g. in faction boards to non-latin languages"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v108
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v108
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welke browser gebruik je?
Google Chrome v108
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welke browser gebruik je?
Google Chrome v108
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v108
-
• Welke spelactie wilde je uitvoeren?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v108
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v108
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welke browser gebruik je?
Google Chrome v108
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v108
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Hey, first of all thanks for the great implementation, so much work was put into it!
I've just completed the translation to Ukrainian and just the sheer amount of lines to translate shows the complexity of the implementation.
While translating though, I've run into the fact that if I localise the faction names they are no longer displayed using the cool font, used to display the original faction names. For now I decided to keep the original names in the translation, because they don't mean anything anyway and in that font they just look cooler and fit the faction board design better.
E.g. here's the example of an original faction name:
www.dropbox.com/s/u7q7abrxgm2bbxo/Screenshot%202023-01-09%20at%2013.59.15.png?dl=0
And here's how it looks in Russian for example (in Ukrainian as I've mentioned the names are kept original):
www.dropbox.com/s/gfp1glhlfbrgg44/Screenshot%202023-01-09%20at%2013.55.26.png?dl=0
The other place where this is faced are research areas description. E.g. here's how it looks in Ukrainian:
www.dropbox.com/s/oyb919d636ixtw2/Screenshot%202023-01-09%20at%2014.00.00.png?dl=0
The number 5 of the level is still displayed with the "cool" font, whereas the name of the research area and the word "Level" are in a standard font.
I realise that most probably this will come down to extending an existing font with many characters, which is apparently too much work, not worth fixing a purely aesthetic issue (though for such a cool implementation the look is very important). But maybe it is possible to have the font from other publishers or you have other ideas for an easy solution. Potentially I could play with the font myself in my spare time, but I'll need some (basic) guidance I guess. • Welke browser gebruik je?
Google Chrome v108
Rapportgeschiedenis
"Could I somehow use the "cool" font used e.g. in faction boards in for non-latin languages"
changed to
"Apply "cool" font used e.g. in faction boards to non-latin languages"
Because this suggestion has been open for almost a year without receiving any user votes, we're closing it out and focusing our efforts elsewhere.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
