#74743: "Show the time cards"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
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• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v102
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
-
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v102
-
• Welke spelactie wilde je uitvoeren?
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
-
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v102
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
-
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v102
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The rules states that the higher your speed at the end of your turn, the less time you lose.
Problem is, that the rules don't say how much, it doesn't even tell us if it's the same amount on all time cards for the same speed or if there is some randomness to it which leaves new players at a loss as to what is happening.
- Assuming that there is no randomness, it should be possible to somehow display the time cards (both sides) as a player aid.
- At end of each round, I think that a display of the time card applied (on the appropriate face) next to or as part of the current center pop-up would also help. (And in the case of a LOC
From what I understand from the rules, the 0 side of the time cards has some randomness to it ? So it would be nice to have some information about the distribution (in-game but this could also actually be a document available alongside the rules or info in the how-to-play section).
• Welke browser gebruik je?
Google Chrome v102
Rapportgeschiedenis
you can find the rulebook here :
www.dropbox.com/sh/cz1kye3w41aq83a/AAB0zOxAwTkNicoag2b3D0GQa/English?dl=0&preview=RALLYMAN-DIRT_CORE_Rulebook_EN-compressed.pdf&subfolder_nav_tracking=1
The player takes a Time card corresponding to their current Gear (the last Gear die they rolled).
You can find the Time card here:
imgur.com/a/CQQrPvM
There is no randomness, it's the same amount of time for the same speed
Would be even better if we also had (in the same place) info about damage if we lose control at that speed (for speed dice).
There are a few errors in the hover texts for the dice:
two warning symbol -> 2 warning symbols
Orange dice states that "Red" dice has two warning symbol(s)
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
