#70019: "Can't undo when your play makes another player take an action"
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Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Opera
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Opera
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• Welke spelactie wilde je uitvoeren?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Opera
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Opera
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• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
It is impossible to undo a move that causes another player to take an action, even when they have not yet taken the action. For example, you might unify two kingdoms, causing another player to collect treasure. The game immediately reverts to that player to decide which treasure to pick up. If the tile placement was a mistake, you have no chance to undo the action.
Obviously you should not be able to undo an action when the other player has already played. But you should still have the chance to confirm your placement, as is usual. • Welke browser gebruik je?
Opera
Rapportgeschiedenis
I've tried to add confirmations before most actions that will give the action to another player to resolve, while at the same time trying to minimize an overabundance of confirmations.
Firstly, because it would make these actions symmetrical with all other player actions. Normally you get the chance to check your placement was correct, so it feels surprising when you can't correct a mistake in this one situation. Particularly because you don't always realise when a placement is going to lead to this situation.
And I don't think it would feel like an overabundance of confirmations – as I say it would just feel equivalent to any other turn when you get a chance to look over your decision before it goes through. So I think it would make the experience feel smoother rather than more fiddly.
Anyway, obviously I respect your decision either way, but as it stands I'm definitely going to stress a little more every time I place a tile.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
