#67644: "Please consider "A-rule" become a option"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v103
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v103
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• Welke spelactie wilde je uitvoeren?
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v103
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v103
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The current rule is the mainstream variant of Mahjong in Japan, and there are another variant of rule which reduce some of the random factor, called "A-Rule".
"A-Rule" work like normal Japanese Mahjong, but IPPATSU, kan-dora, red-dora, and ura-dora won't be applied. "A-Rule" are used in some major Mahjong competition in Japan. Hope "A-rule" can become one of the game setting option. Thank you. • Welke browser gebruik je?
Google Chrome v103
Rapportgeschiedenis
I seem to have misplaced the link I had that was listing the differences between many of the common rule sets (including several variants of rules used in competitive play in Japan). Maybe you can post a link to the specific rule set you have in mind? Then I can evaluate feasibility better.
The red Dora you can turn on/off already.
gilthe
Thank you for your reply.
This is the link of 競技ルール(competition rule, A.K.A. "A-rule"):
www.ma-jan.or.jp/guide/game_rule.html
However this is in Japanese only, hope it can help.
ooyamaneko.net/en/mahjong/rratw/index.php
So I guess on this list you are referring to the JPML A rule set.
From what I can tell, the elements that are not currently selectable on BGA are:
- Any Ura-Dora and Kan-Dora tiles do not count as Han.
==> Here I would need some clarification. I am assuming that even though the Dora tiles do not count toward the score, everything else about the wall (10 Dora indicator tiles, dead wall, etc) is the same. Is this correct? And does this mean that the bottom 5 Dora indicators are never revealed?
If it is so, then this is relatively easy to implement.
- In case of competing tile calls that are not Ron (Pon/Kan vs Chi), timing matters (currently, Pon/Kan always take precedence).
==> This is not really that suitable for BGA, especially given that it is incompatible with turn-based play, so I will not add it.
- Green dragon (Hatsu) required for all-greens Yakuman (Ryuuiisou)
==> This is very rarely relevant but easy to implement. Not sure it's worth it.
- When in Riichi, forming a concealed Kan is not allowed if it changes the hand's Yaku (current implementation allows it, as do most rule sets)
==> I am struggling to understand when this is relevant. Riichi fixes the waits and there are very few Yaku that would upgrade one's Yaku (one example would be forming the 3rd Kan for Sankantsu?).
- Ippatsu does not exist
==> This is relatively easy to make an option.
- Swap calling (Kuikae) is only for the claimed tile (not for the other end of a Chi).
==> This is relatively easy to make an option (off, soft, hard).
- Stacked Yakuman
==> This is barely ever relevant due to the extremely low probabilities. It was discussed as a suggestion here before. Very unlikely to happen.
- Some minor Fu differences
==> I am not sure I understand them completely.
Maybe you can clarify the for me the Dora issue, then I can have a look.
Thanks,
gilthe
Thank you again, hope the follow sharing might help:
****
- Any Ura-Dora and Kan-Dora tiles do not count as Han.
==> Here I would need some clarification. I am assuming that even though the Dora tiles do not count toward the score, everything else about the wall (10 Dora indicator tiles, dead wall, etc) is the same. Is this correct? And does this mean that the bottom 5 Dora indicators are never revealed?
If it is so, then this is relatively easy to implement.
And does this mean that the bottom 5 Dora indicators are never revealed?
--------->Yes, when Ura-Dora and Kan-Dora do not count, dora indicator won't be revealed after Kan, or Ron/Tsumo after Richi.
****
- Green dragon (Hatsu) required for all-greens Yakuman (Ryuuiisou)
==> This is very rarely relevant but easy to implement. Not sure it's worth it.
----------> Yakuman is so rare, and it's a minor part of the game, maybe skip this part is ok.
****
- When in Riichi, forming a concealed Kan is not allowed if it changes the hand's Yaku (current implementation allows it, as do most rule sets)
==> I am struggling to understand when this is relevant. Riichi fixes the waits and there are very few Yaku that would upgrade one's Yaku (one example would be forming the 3rd Kan for Sankantsu?).
--------->There are some rare situation, for example a riichi hand like this:
bamboo: 111 222 333 circle 8 999
This can be claimed as "īpeikō + junchan " or "sūankō" depends on which tile drawn or played, concealed Kan may affect the Yaku, but still can Ron for 7 of circle.
IMO, this variation may be too harsh and complicated, and not really common at all.
****
- Some minor Fu differences
==> I am not sure I understand them completely.
---------> minor Fu differences are :
1. for those player at East round east seat, when using East as the wait's pair, it will count 2/4 Fu
(same situation for south round south seat as well)
2. Rinshan Kaihō count extra 0/2 Fu
This is too minor that doesn't affect the calculation
Thank for your reply and bring Mahjong to BGA
Thanks,
Mike
Therefore, I will wait for those.
I'll close this one as "implemented" even though only one element of it was actually implemented. You can reopen a new suggestion (just reference this one) but it would have to gather some traction before I consider it due to that aforementioned difficulty with existing tables.
Thanks,
gilthe
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
