#66049: "Raise Arena Karma requirement to 85%"
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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# | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v102
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v102
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Welke browser gebruik je?
Google Chrome v102
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Welke browser gebruik je?
Google Chrome v102
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v102
• Welke spelactie wilde je uitvoeren?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Wat probeerde je te doen om deze spelactie te laten optreden?
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v102
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v102
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Welke browser gebruik je?
Google Chrome v102
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v102
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
BGA already tracks karma at the 85% threshold, so I don't think this is too difficult to implement. Submitting as the Agricola arena has had a disproportionally large number of quitters recently, and there's a thread in the Agricola forums with a lot of good takes on the subject:
"It's not hard to have rep that high, and so many games are abandoned currently due to people quitting/timing out frequently, and it's almost always people with rep just above the threshold."
"I don't play Agricola, but happened across this forum, and have to say I agree that every game on this site would be better if this were implemented. So best of luck in pushing it forward!"
"I agree that kicking players more often for timing out/quitting rather than agreeing to abandon tables can help just a little bit, but the bigger issue is that reputation is a site wide metric, and getting it back is pretty trivial"• Welke browser gebruik je?
Google Chrome v102
Rapportgeschiedenis
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.