#64475: "a few grammar corrections for mouseover descriptions"
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Wat is er gebeurd? Selecteer uit het onderstaande
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Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
-
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Librewolf 100
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Librewolf 100
-
• Welke spelactie wilde je uitvoeren?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Librewolf 100
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Librewolf 100
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Mouseovers
When a marker reach
When a marker reaches
you have checked when a marker reach it.
you have checked when a marker reaches it.
If the current row is empty, nothing happen.
If the current row is empty, nothing happens.
Total Score
Sum of all green zone totals, with substraction sum of all red zone totals
Add sum of all green zone totals, subtract sum of all red zone totals
Tickets
The black check indicates the past rounds.
The black check indicates past rounds. • Welke browser gebruik je?
Librewolf 100
Rapportgeschiedenis
Have you read them all ? Except for what you reported, everything is OK ?
If someone wants to check all the sentences, here is the link where you can see them all : github.com/thoun/getonboard/blob/0515ca8aee68b16e529528ff63b5aa88f450935f/src/getonboard.ts#L423
case 20: return '[OldLady] : ' + _("When a marker reaches [OldLady], check a box on the [OldLady] zone. Add the number next to each checked box at game end.");
case 30: return '[Student] : ' + _("When a marker reaches an [Student], check a box on the [Student] zone. Multiply [Student] with [School] at the end.");
case 30: return '[Student] : ' + _("When a marker reaches [Student], check a box on the [Student] zone. Multiply [Student] with [School] at game end.");
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at the end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 32: return '[School] : ' + _("When a marker reaches a [School], check a box on the [School] zone. Multiply [Student] with [School] at game end.") + `<br><i>${_("If the [School] is marked with a Star, write the number of [Student] you have checked when a marker reaches it.")}</i>`;
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop the [Tourist] to [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 40: return '[Tourist] : ' + _("When a marker reaches a [Tourist], check a box on the first available row on the [Tourist] zone. You will score when you drop off the [Tourist] at [MonumentLight]/[MonumentDark]. If the current row is full and you didn't reach [MonumentLight]/[MonumentDark], nothing happens.");
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked When a marker reaches it.")}</i>`;
case 41: return '[MonumentLight][MonumentDark] : ' + _("When a marker reaches [MonumentLight]/[MonumentDark], write the score on the column of the [Tourist] at the end of the current row. If the current row is empty, nothing happens.") + `<br><i>${_("If [MonumentLight]/[MonumentDark] is marked with a Star, write the number of [Tourist] you have checked when a marker reaches it.")}</i>`;
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop the [Businessman] to [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 50: return '[Businessman] : ' + _("When a marker reaches [Businessman], check a box on the first available row on the [Businessman] zone. You will score when you drop off the [Businessman] at [Office]. If the current row is full and you didn't reach [Office], nothing happens.");
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the associated symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
case 51: return '[Office] : ' + _("When a marker reaches [Office], write the score on the column of the [Businessman] at the end of the current row, and check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker. If the current row is empty, nothing happens.") + `<br><i>${_("If the [Office] is marked with a Star, write the number of [Businessman] you have checked When a marker reaches it.")}</i>`;
(not sure what "as if you reached it with a marker.) is supposed to mean. As soon as? Not sure.
"check the corresponding symbol ([OldLady], [Tourist] or [Student]) as if you reached it with a marker." means "it behave the same as if you put a marker on a road that leads you to that symbol.".
If you check the 2+[OldLady], you check an [OldLady] as if a marker has reached an [OldLady] icon on the map.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
