#49340: "Tournament creates too many tables with minimum player count"
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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# | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Mozilla v5
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla v5
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Welke browser gebruik je?
Mozilla v5
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Welke browser gebruik je?
Mozilla v5
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Mozilla v5
• Welke spelactie wilde je uitvoeren?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Wat probeerde je te doen om deze spelactie te laten optreden?
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla v5
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla v5
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Welke browser gebruik je?
Mozilla v5
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla v5
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
When creating a tournament for a multiplayer game, you can specify two quantities: the Number of Players in a Match and the Number of Players in a Match (minimum). When the tournament starts, it should create tables so that all players are playing (if possible) and most of the tables have the desired player count, not the minimum player count. Yet in many tournaments, I have seen that the algorithm creates far too many tables with the minimum (undesired) player count. A detailed example is below.• Welke browser gebruik je?
Mozilla v5
Rapportgeschiedenis
There were 81 players. The Number of Players in a Match was 4, the minimum was 3. So the optimal configuration would be:
18 four-player tables and 3 three-player tables (81= 4*18+3*3)
Instead, the first round of the tournament had:
9 four-player tables and 15 three-player tables (81= 4*9+3*15)
I don't even know how the algorithm decided on this configuration, since it shows no preference between 4- and 3-player tables. But the result was that an extra 36=3*12 players were playing at 3-player tables in the tournament, when they could have been at 4-player tables. For a game like For Sale, that's a big difference, since 4-player is a good player count, but 3-player is quite bad.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.