#48221: "First play impressions"
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Wat is er gebeurd? Selecteer uit het onderstaande
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Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
-
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v93
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v93
-
• Welke spelactie wilde je uitvoeren?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v93
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v93
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
- Add drawn tiles to the log
- must sell the word -> Change 'must' to 'may'
- Add 'Reset Word' option (which resets letter placements)
- Add letter frequency chart and scoring chart
- During buy phase display the price of letters combined
- Add more dictionary options. Current dictionary is too restrictive
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end)
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard
- The game does not warn the last round (at least in solo mode)
- Progress is always 0%, cannot concede
- No statistics. Adding some stats like wild dice selections, bought/used/discarded tiles, wild uses, the number of purchases/declines, best word score, tiles left in hand at the game end, and etc. would be great.
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases?
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better)
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. • Welke browser gebruik je?
Google Chrome v93
Rapportgeschiedenis
- changing '(player) decides not to sell a word' to '(player) passes' and then displaying the log when the player actually passes would be better.
- (player) chosed the value X. -> (player) rolled a choice and chose X.
- Possible stats to include: the number of words, the longest letter, average value of letters, or more.
- Replay is not working properly. Tiles are not discarded in replay.
- must sell the word -> Change 'must' to 'may' --> DONE
- Add 'Reset Word' option (which resets letter placements) --> DONE
- Add letter frequency chart and scoring chart --> DONE
- During buy phase display the price of letters combined --> DONE
- Add more dictionary options. Current dictionary is too restrictive --> Added Spanish. If you have more dictionary files, please provide me and I will add
- (player_name) the word (word) does not exist. -> Fix the sentence as '(word) was rejected' (and include the dictionary name should the dictionary option be added at the end) --> DONE. I'm using local files, not online lookup
- ufm decided not to sell a word. -> Appears even when the player tries to pass the turn with >8 tiles and then chooses to spell a word instead discard --> The rules says that you can go to next phase, and then you can decide either to discard or to sell only one word. So the statement is ok.
- The game does not warn the last round (at least in solo mode) --> DONE
- Progress is always 0%, cannot concede --> DONE
- Does not display the number of discarded tiles and discarded letters (applies for both discard from draw and hand).
Is the information hidden by the rules, for both cases? --> Added the number of letters discarded. During buy phase, it's not useful to repeat them, now you have the log player received... and the letters. During the last phase to discard up to 8, the information is hidden.
- Words with a wild do not display the completed word (only displays tile arrangements, displaying them both would be better) --> There could be different options... _ELL can be SELL, TELL, BELL... what shall I display??
- Disable Arena mode after official release: forum.boardgamearena.com/viewtopic.php?f=320&t=22201 --> Ok, I will
- In solo mode, displaying an additional message according to the score would be nice.
For reference, the rulebook considers $800 as a fair game, $900 as a good game, and $1000 as outstanding performance. --> DONE
- (player) chosed the value X. -> (player) rolled a choice and chose X --> DONE
- Possible stats to include: the number of words, the longest letter, average value of letters, or more. --> DONE
- Disable Arena mode after official release --> BGA Admin didn't want to disable it
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
