#35515: "Display the preliminary points a Location gives upon selecting it, and update it during the game"
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Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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# | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Welke browser gebruik je?
Mozilla Firefox 86.0
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Welke browser gebruik je?
Mozilla Firefox 86.0
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Welke spelactie wilde je uitvoeren?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Wat probeerde je te doen om deze spelactie te laten optreden?
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Welke browser gebruik je?
Mozilla Firefox 86.0
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
The Locations all have a certain point value upon taking control of them. For example, in this situation I would calculate that The Chamber of Allies would bring in a preliminary 9 points: i.postimg.cc/1XK1V6dp/Abyss-preliminary-Location-points.png
When evaluating several locations, this can take some time (checking Lord Guilds, counting allies, ...). I would suggest to just display the current amount of points a Location would score in the tooltip.
During the game, the current amount of points could be listed somewhere on the Location tile.
Perhaps the elements influencing the scoring could even be highlighted when hovering over it (e.g. all Crabs, ...).• Welke browser gebruik je?
Mozilla Firefox 86.0
Rapportgeschiedenis
More proof that this would be useful, along with this suggestion: boardgamearena.com/bug?id=35514 😀
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.