#35158: "Add some extra log information"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
Gelieve na te kijken of er reeds een rapport bestaat met hetzelfde onderwerp
Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
# | Status | Votes | Game | Type | Title | Last update |
---|
Gedetailleerde beschrijving
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Welke browser gebruik je?
Mozilla Firefox 86.0
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Welke browser gebruik je?
Mozilla Firefox 86.0
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Welke spelactie wilde je uitvoeren?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Wat probeerde je te doen om deze spelactie te laten optreden?
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Welke browser gebruik je?
Mozilla Firefox 86.0
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Mozilla Firefox 86.0
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Some suggestions for improving the game log:
1. Add a line when a player passes on an Ally:
a) By choice, e.g. "PlayerX chooses to pass on AllyY"
b) When forced, e.g. "PlayerX does not have enough Pearls to buy AllyY (Z required) and must pass"
2. Add a line when the Threat increases and to which level, e.g. PlayerX ignores the Monster, so Threat increases to Y
3. Mention when the cost of a Lord was modified by a special effect, e.g. "PlayerX buys LordY with X Allies and Y Pearls (decreased by 2 with The Treasurer)"
4. Mention the Lord(s) used to control a Location, e.g. "PlayerX takes control of LocationY with Lord1 & Lord2, losing their permanent Bonuses"
5. Mention the points a Lord scores and if he grants a Key, e.g. "PlayerX gains 5 VP and a Key by recruiting The Paddler"
6. Clarify the scoring of the more complicated Locations, e.g. "PlayerX scores 7 VP from the Chamber of Allies (5 Crab + 2 Seahorse)"• Welke browser gebruik je?
Mozilla Firefox 86.0
Rapportgeschiedenis
Feel free to reject suggestions that are not useful enough or too diificult to implement.
All informations requested in this report are trivial and should not dilute important information displayed in the log.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.