#30815: "Arena rules changed to 300+bnil+50nil"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v87
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v87
-
• Welke spelactie wilde je uitvoeren?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Welke browser gebruik je?
Google Chrome v87
Rapportgeschiedenis
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
