#30381: "Suggestion for English translation: change "critical attack" action to "dual attack""
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v87
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
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• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v87
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• Welke spelactie wilde je uitvoeren?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
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• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This is related to ticket 30378 that also suggested some terminology changes. These terminology changes would need to be coordinated across the game text, the Rules Summary, and the PDF instructions, so I am presenting them in reports instead of in the translation system.
Currently, "critical attack" is used to refer to two completely separate things, the hex action that only results in 2 damage upon a successful accuracy roll, and the dice result that results in 2 damage regardless of the accuracy roll. I suggest distinguishing these with separate terms, specifically by changing the hex action term to "dual attack." Generally, in dice rolling games, a "critical attack" is not a type of attack, but a result from an attack. So "critical attack" should be reserved for the dice result.
In contrast, "dual attack" would intuitively refer to a type of attack. And "dual attack" intuitively means two attacks occurring at once, subject to the same rules as a single attack. (Alternatively, I considered "double attack," but I prefer "dual attack" because it sounds like two linked, simultaneous attacks, which properly suggests double the firepower, whereas "double attack" might lead to the misconception that two separate, sequential rolls would occur, which would be incorrect.) • Welke browser gebruik je?
Google Chrome v87
Rapportgeschiedenis
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
