#30380: "Add dice visuals"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v87
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v87
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• Welke spelactie wilde je uitvoeren?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v87
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Everyone I have played this game with (including me) has wondered where the dice where when we attacked. It took me a while to find the dice icons in the log and I had to explain it to several of the others. Everyone was surprised that the dice were only in the game log. I'm guessing the visual for the dice just hasn't been implemented yet, but just in case I'll go ahead and make my case here. I don't think people should have to look at the log to figure out what is going on. The log is supposed to log what has already happened in the game, not show what is currently happening.
I recommend adding a dice visual like in the Yahtzee game. I think this would be much more intuitive and more visually appealing. Then, when one of the spaceship cards uses its reroll ability, the reroll could occur in a similar way to how rerolls occur in the Yahtzee game.
This change would probably work best if it is combined with a related ticket (30379) that suggests slowing down the animations. Otherwise the dice would likely flash on the screen and off again too quickly to be read. • Welke browser gebruik je?
Google Chrome v87
Rapportgeschiedenis
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
