#29350: "Leech implementation makes asynch games take longer than needed. Automatic leech risky to use."
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
Controleer of er al een rapport is over hetzelfde onderwerp
Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
-
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
-
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v86
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
-
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v86
-
• Welke spelactie wilde je uitvoeren?
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
-
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v86
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
-
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v86
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Automatic leech can make games go faster, but it is hard to use optimally, and easy to forget updating your automatic leech preferences, making players not use it. When it is not used, a player can not finish his turn before another player has accepted/rejected leech.
• Welke browser gebruik je?
Google Chrome v86
Rapportgeschiedenis
I think the current leech system is flawed. I find the automatic leech option that is provided to be hard to use in a good way, and also risky to use as it is easy to forget updating it, and you could end up taking leech when you do not want it.
Example 1: I upgrade to a temple. Now my neighbour must accept leech before I get to select a favor tile and finish my turn. In asynch games this could take a long time if my neighbour is sleeping. Even worse, I might go to sleep before he accepts leech, and then the game waits for me to select favor tile and finish my turn. It cant take 10+hours just for my single turn to be completed. After all this, maybe I realized I wanted to upgrade to temple on another hex, and I undo my turn!!
Suggested solution: Let me select favor tile and finish my turn (including conversion of resources) before my neighbours have to accept/reject leech.
Example 2: I had a game where I was passing, and before passing i converted some power to coin since I had a lot of power income. However, I forgot to set the automatic power leech to 0, and after I passed another player built a lot of stuff next to me. I ended up accepting a lot of leech that I did not need. This cost me about 8 vp.
Suggested solution for this situation: Always reset the automatic leech to 0 at the start of a players turn, so that the worst case scenario is that things take a little more time, and not that you pay a lot of vp that you did not want to pay.
The reason for me that it is easy to forget updating leech setting is that they are "hidden" at the bottom of the screen. Maybe the leech settings could show up at the top of the screen when I am about to finish my turn (when the confirm-button appears). This way it is easier to remember setting up the auto-leech before finishing the turn.
Example 3: You might want to pay 3vp for 4 power exactly once, but no more times, as this would give you the resources you need for your plan. In this case you can not use the automatic leech option, since it would accept all leech you get until your next turn.
Suggested solution: Have a way to tell the game the maximum leech you want to take combined, in addition to the maximum vp you want to pay for a single leech. So max leech can be for example 6, and max vp payed for a single leech can be 3. Now, if you get a 4 for 3 you will accept it, but if you then get another one from the next player you will reject it since it would have given you a total of 8 leech when your total was set to 6.
So a lot of suggestions here I realize, but the general thing I want to say is that the leech system is flawed for asynch play. The current implementation of auto-leech is hard to use optimally, and easy to forget, so it is risky to use. This makes players not use it, and when players are not using it the games take a long time because often one player can not finish his turn before another player has accepted/rejected leech. I dont know the best solution for this, but there are a few suggestions above.
Have an option to automatically reject leech. Now, if I am offered more leech than I automatically accept, I still have to manually reject it. It would be nice to have an option to always reject leech.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
