#22380: "Provide hooks for custom CSS"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v79
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v79
-
• Welke spelactie wilde je uitvoeren?
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v79
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v79
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This issue groups a few suggestions, but they're closely related so I think it makes sense to only open one issue.
1. Unless boardgamearena.com/bug?id=13845 is implemented first, please add a high-level id or class "cubirds" so that custom CSS can be targetted to only this game. E.g. you could follow the example of Can't Stop and put a <div id="cubirds"> as a child of #game_play_area wrapping #table_wrap and #myhand_wrap; then rules can be written with selector "#cubirds .stockitem" and not worry about breaking other games.
2. A typical card in the DOM looks like
<div id="table_cards_line_0_item_43" class="stockitem " style="top: 0px; left: 786.5px; width: 60px; height: 80px; background-image: url("x.boardgamearena.net/data/themereleases/current/games/cubirds/200616-1303/img/cubirds_cards.png"); background-position: -600% 0%;"></div>
I can understand putting the top and left positions in inline style, but couldn't the width and height go into the stylesheet under selector .stockitem; and the background-image and background-position go into the stylesheet with selector .card_type_6 etc? Having classes for the different birds would also allow custom CSS to do things like using ::before to add helpful text with the names for those who want that.
3. Similarly for the "play birds" cards at the end of each row: these can probably be targetted by their IDs, but it would be nicer to have a class name by which to target them. I'd quite like to play around with alternative graphics.
4. Slightly off topic, but while I'm on the subject of the "play birds" cards, I don't think they need the background-position. The default position works fine because that sprite isn't a sprite sheet. • Welke browser gebruik je?
Google Chrome v79
Rapportgeschiedenis
CSS customs isn't possible anymore (temperally or forever)
Thanks for this report, I discovered that there were existing custom CSS in BGA ^^
For the first point, I think this is indeed something more related to the website, so I'll try to raise this to the admins to get feedback.
Regarding the other points (2,3 and 4) :
The card management is done through a standard way at BGA, using a custom library named stock. You can find more on this on BGA's wiki. en.doc.boardgamearena.com/Stock
This library is responsible to manage the cards positioning, animation... and does it the way you describe, using inline styles.
As a game developer, I have no control over it, but I have to say that sizes and background positioning are managed at a single Javascript place, and therefore doing it there instead of letting the devs do it within the css seems to me like a fair choice.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
