#168601: "Lots amount of moves in one turn and no or short time added for moves"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v136
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v136
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Welke browser gebruik je?
Google Chrome v136
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Welke browser gebruik je?
Google Chrome v136
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v136
-
• Welke spelactie wilde je uitvoeren?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v136
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v136
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Welke browser gebruik je?
Google Chrome v136
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
Google Chrome v136
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
TO THE POINT: Game have lots of moves in it and completly short time added for each move thats critical especially then its last turn with options of moves grows significantly . Its needed to rebalance like this with scale due to round (+numbers means time in seconds added) :
action /rounds 1 2 3 4 5
Worker put /moved +10 +10 +15 +15 +15
Choose 3 card play 1 +10 +20 +30 +45 +60
Alchemist potion +10 +20 +30 +45 +60
Expedition (for each point) +15 +15 +15 +15 +15
Opened Mission card +10 +20 +20 +45 +60
Choose cards(for each point) +10 +10 +10 +15 +15
Play card (for each card on hand) +5 +5 +5 +10 +10
and other action provide same system.
PROBLEM EXAMPLE: As you can see in game № 670559943 my last move. I put 4 workers then I choose expedition action with alchemist potion (joker) so i got 5 expedition points then i decided to choose mouse move to the end of the basement choose cheese, choose one more mouse (recieved open 3 card and play 1) choose open mission card. SO I MADE 4 MOVE (put mouses), 1 MOVE ACTION, 5 MOVES EXPEDITION (9 TOTALY) IN TWO MUNUTES (and due to new bug also need press f5 constantly) . After that i need to study what 3 cards i got and choose (interface is a mess then you have more then you have more than 5), i need study expedition card (can i use potion to coplete it ), i need study what i got from last so like EXTRA 2-4 minutes but ALL I HAD IS 2 MINUTES FOR TURN AND UNPATIENT OPONENT.
EXAMPLE OF SOLUTION: look how terraforming mars games turns made . when you sell 1 project you get extra 15 seconds to choose then extra 15 seconds for secont turn.
If you not agree with me pls left comments with offer of your wision of this problem. • Welke browser gebruik je?
Google Chrome v136
Rapportgeschiedenis
Feel free to let me know in the future (after this calibration phase) if the feature is working correctly in your opinion!
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
