#167921: "Support achievements (from Challenges, Scenarios and modifications)"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
Controleer of er al een rapport is over hetzelfde onderwerp
Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v135
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v135
-
• Welke spelactie wilde je uitvoeren?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v135
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v135
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Is there any chance to support achievements?
The rulebook lists 50 achievements:
- 14 achievements for completing the scenarios A - N with at least a given min. score
- 26 achievements for completing challenges (like Score 100+ points, Win a game having the fewest ..., Have 2 adjacent ...)
- 10 achievements for playing a game using one of the 10 modifications.
Even if you do not implement the 10 modifications, it would be fun and motivational to get the other 40 achievements (only 1 per game; if a player matched the condition for 2 or more achievements, they have to choose one).
The printed rulebook has circle to check (mark with "X") to remember which achievements a player has already won. At BGA, you could either use the BGA achievements system or - if for any reason, that should not be used - remember won achievements as per user data (similar to saving the campaign progress for The Crew) and display them.
[By the way: Great work! I already played some games (mostly solo) and it worked very well. The option to "plan next turn" during the turn of other players is is innovative and practical!] • Welke browser gebruik je?
Google Chrome v135
Rapportgeschiedenis
boardgamegeek.com/boardgame/419130/hutan-life-in-the-rainforest/files
But I know other games on BGA, which support similar variants: It's a Wonderful World offers 6 solo scenarios, and Jump Drive has 5 solo campaignes.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
