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#149942: "Assign Losses Automatically"
acknowledged: De ontwikkelaars zijn het eens dat dit een goed idee is en zijn van plan hieraan te werken
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Suggestie: volgens mij zou het volgende de implementatie van dit spel enorm verbeteren
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• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
(Not a bug, just a suggestion.) Currently the game pauses a lot to ask folks to pick which unit will take a loss in battle. But (unless I'm missing something) actually there's no need to do this in most cases because it's usually determined which type of unit has to take the loss, and there's no functional difference between different units in the same category. There are some times where players do have decisions to make, e.g. whether a highland or a non-Highland Metropolitan brigade will take a loss. But there's basically never a reason to take a loss on a Highland rather than another Metropolitan brigade, so even though this is technically a choice I don't think it needs to be on here when it'd slow things down. Which Indian unit to take as a loss sometimes does matter, e.g. in a multi-Year scenario you should preferably take as a loss a unit whose Village is going to be occupied at the start of next Year. So it'd be great to streamline this a bit. Also I'm not sure if the implementation currently always requires you to take losses on an already flipped unit, but 13.4 is clear that Reduced units have loss priority over Full in the same category, so that also removes the need for some decisions.
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Google Chrome v131
Rapportgeschiedenis
18 dec 2024 1:54 •
Thalack • De ontwikkelaars zijn het eens dat dit een goed idee is en zijn van plan hieraan te werken:
24 dec 2024 16:05 • You are not missing anything :-) The main reason it' isn't happening right now is all the units have there own names and this might matter to some people. What I have in mind is add a player preference either on game or player level to enable auto resolving losses. I think in general it can be done for all units except Indians and Colonials as they are tied to specific places.
Note that it's already assigning hits to reduced units automatically or if there is only one option for a given unit type.
Note that it's already assigning hits to reduced units automatically or if there is only one option for a given unit type.
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Gelieve hier alle informatie toe te voegen die relevant is om deze bug te reproduceren of jouw suggestie te begrijpen:
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.