#141387: "Default winning score analysis"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
Controleer of er al een rapport is over hetzelfde onderwerp
Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
-
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
opera
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
opera
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Welke browser gebruik je?
opera
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Welke browser gebruik je?
opera
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
opera
-
• Welke spelactie wilde je uitvoeren?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
opera
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
opera
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Welke browser gebruik je?
opera
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
• Welke browser gebruik je?
opera
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
now the base number of wounds is 2, although the rules specify 3, and 2 and 1 are faster versions of the game, but they are not presented as the main ones.
I found some important arguments for this:
1) there is a very real situation where you can inflict 2 wounds right in the first round. it is enough to win a line with Bastet against Apofis. Moreover, this is not some kind of exceptional situation, but a completely normal game situation, even if both players play quite well. and losing in the 1st round is not very cool for me.
2) a player who even won 2 lines on first round most likely did not cause wounds. his opponent could win the first line by giving away the other two. if he wins it again with Bastet, then according to the rules he will be the winner of the game, because the sequence of locations matters.
The conclusion is as follows: changing the number of wounds from 3 to 2 significantly increases the randomness of the game, and also, even worse, increases the value of the Bastet card primarily for the lagging player, because it immediately brings victory on a controlled line.
I understand that this may not seem like such big disadvantages to you, compared to the changed balance. It seems to me that the author of the game deduced the basic rule about 3 wounds purposefully and built the entire balance of cards in the first place with this in mind. • Welke browser gebruik je?
opera
Rapportgeschiedenis
I'll fix after the holiday.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
