#132354: "Add Beginner mode option: Shield skills that don’t have valid target"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Welke browser gebruik je?
Chrome on iPhone
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Welke browser gebruik je?
Chrome on iPhone
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• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Welke browser gebruik je?
Chrome on iPhone
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Welke browser gebruik je?
Chrome on iPhone
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Welke browser gebruik je?
Chrome on iPhone
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• Welke spelactie wilde je uitvoeren?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Wat probeerde je te doen om deze spelactie te laten optreden?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Chrome on iPhone
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Welke browser gebruik je?
Chrome on iPhone
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Welke browser gebruik je?
Chrome on iPhone
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Yes, not sure which move number, but it’s when Michael moves to attack a Hateful Fiend with Mighty Smite. I think the 2nd or 3rd round.
• Welke browser gebruik je?
Chrome on iPhone
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Based on Lowenhigh’s 7/31/24 11:24am ET post in #rulebook-and-game-questions, skills should not be a selectable option unless there is a valid target in range. A good example is Michael’s Overhand (BGA issue #131936). Another example is mid-way through Michael’s Mighty Smite; I was able to move 2 spaces to an adjacent target, and then if I wanted to, BGA would’ve let me me continue to move 1 more space to get to a saint, but I’d be out of range of my target. That extra space that would end my action out of range of my target needs to be disallowed.
Here is Lowenhigh’s Discord post:
discord.com/channels/744979588366729227/792895031198351370/1268227840508170323 • Welke browser gebruik je?
Chrome on iPhone
Rapportgeschiedenis
The referenced Discord post:
"I'd prefer to keep targeting requirements as they are, because skilled players won't benefit from this very much, and new players will be hurt a lot. That said, technically you always resolve skills top to bottom, left to right. You spend the action first, gain/spend the courage, then resolve the skill. Similar to demons, if you do not have a valid target, your skill ends. My recommendation for anyone looking to get that little extra juice out of the system is to stop being n00b and get more skillz so you don't need to waste actions like that 😆." - Lowenhigh (Game Designer)
BGA Guidelines prohibit removing these possibilities: boardgamearena.com/doc/BGA_Studio_Guidelines
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III-2 Be careful about player assistance
As a rule of thumb, in order to respect the original board games, you should not introduce any player assistance feature. An assistance must not be introduced if it directly helps the player to figure out if his move is good or bad. An assistance may be introduced if it can help the player to figure out what moves are available.
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"Disallow skills that don’t have valid target"
changed to
"Add Beginner mode option: Shield skills that don’t have valid target"
To provide some bonus info: Andrew was replying to the below caution about contradicting the rulebook. He said to keep them as needing valid targets so as to not contradict the rulebook (i.e. skills are not available for use if they don’t have a valid target):
discord.com/channels/744979588366729227/792895031198351370/1268201175212232788
Here’s the rule it contradicts on page 18 of the rulebook, it’s pretty black and white:
imgur.com/a/9sqiac6
However, this has been added where it's applicable.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
