#124173: "Randomize player order in a rematch"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
• Welke browser gebruik je?
Google Chrome v124
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
• Welke browser gebruik je?
Google Chrome v124
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• Welke spelactie wilde je uitvoeren?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v124
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v124
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
According to lordalx (boardgamearena.com/bug?id=15582):
"When a rematch is proposed, unless game disable it, the player are place around the table in the exact same order (like in real life when you keep on playing with the same game again and again)"
While I understand this logic, I don't think it really applies in BGA turn based games. I'm constantly playing with the same group of friends rematch over rematch of the same game. Some games that we like, we've been "rematching" for over an year. Something like this would never happen "in real life".
Currently, the way rematch works is detrimental to the experience in some games where player position matters a lot (like 7 Wonders, in which you interact only with those players to your side).
I think it would greatly improve BGA if the player order is completely randomized for every rematch. At the very least, for turn based games. • Welke browser gebruik je?
Google Chrome v124
Rapportgeschiedenis
Two player games should swap starting players on a rematch.
Multi-player games should rotate the starting player and randomize the player order. If rotating the starting player is too much to remember between games, randomizing the starting player (avoiding the previous starting player) is acceptable.
Rearranging seats at the table is totally something we do in real life if we're playing multiple short games.
In real life we use chwazi to determine player order for every game we play. In 7 wonders nobody likes to sit next to the player who likes heavy military and we all want to sit next to the pacifist.
boardgamearena.com/bug?id=15582
And this thread: boardgamearena.com/forum/viewtopic.php?t=41518
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
