#121287: "separate second and third person strings"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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Zo ja, gelieve dan voor dit rapport te STEMMEN. Rapporten met de meeste stemmen krijgen VOORRANG!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
-
• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • Welke browser gebruik je?
Mozilla v5
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • Welke browser gebruik je?
Mozilla v5
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • Welke browser gebruik je?
Mozilla v5
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • Welke browser gebruik je?
Mozilla v5
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • Welke browser gebruik je?
Mozilla v5
-
• Welke spelactie wilde je uitvoeren?
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. -
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Mozilla v5
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • Welke browser gebruik je?
Mozilla v5
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • Welke browser gebruik je?
Mozilla v5
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. -
• Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This doesn't seem to be a problem for other games, as strings are separated per person.
It would be appreciated if strings could be duplicated, permitting the translation. • Welke browser gebruik je?
Mozilla v5
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Game is crazily difficult to translate because the second and third person strings are the same.
${actplayer} may ${available_actions}
${you} may ${available_actions}
In many (I dare risk: most) languages, the verbs change form in first, second, third etc persons.
Whenever we translate any "actions", they either work for "you" or "active player" but they don't work for both. • Welke browser gebruik je?
Mozilla v5
Rapportgeschiedenis
${you} can change mimicked card for 1[Energy]
${you}Lecserélheted a leutánzott kártyát 1[Energy]-ért
${actplayer} can change mimicked card for 1[Energy]
${actplayer} lecserélheti a leutánzott kártyát 1[Energy]-ért
Verb endings (lecserélheted/lecserélheti) differ in second and third person. There's no singular option that would work in both cases.
KoT is a good example as the translation strings are very well tokenized. It accepts the reality that languages may have different word order or other rules.
Or there's something missing ?
${actplayer} may ${available_actions}
${you} may ${available_actions}
"available actions" would be "play X, do Y" etc. But in second and third person, "available actions" would have to be written differently. It's actually the same in English except that "may" here doesn't change form. "May" doesn't exist in many other languages, it would become part of the verb as a suffix.
In English you would say:
{you} play a card
{active player} plays a card
But in this game, {you} and {active player} both call in the same unchanged string, available actions.
I don't know if I can do two versions of the actions in the action list AND make it clear to translators, but I'll look into it.
Thanks for the precisions !
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.
