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Age of Innovation: een Terra Mystica spel rapporten
#119303: "Make the color more clear"
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Suggestie: volgens mij zou het volgende de implementatie van dit spel enorm verbeteren
Gedetailleerde beschrijving
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
the colors of marker between green, black, brown are too similar to distinguish, hope it could be more clear
• Welke browser gebruik je?
Google Chrome v123
Rapportgeschiedenis
sosankable • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
31 mrt 2024 15:28 •
Devrsw • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
4 apr 2024 18:26 • Agreed, black and grey especially are way too close of a color.
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
To add to this, the purple power markers are extremely hard to make out against the purple bowl background. Perhaps a light outline around these markers would help here, or alternatively, show the count of the markers in each bowl as a number. Something like 2 X O
bunderscore • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
5 apr 2024 17:43 • As long as we're talking about colors...
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
The hexes on the map are (to my eyes) pretty easy to distinguish normally. However, when the interface shows you which hexes you can build on/convert, the highlighting washes out some of those colors and makes the black and gray hexes are very hard to tell apart.
DaNester • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
8 apr 2024 2:43 • Agree with all above: the buildings of black/gray are almost indistinguishable, and when available hexes are highlighted, the terrains become very hard to discern as well.
asd123321 • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
27 apr 2024 1:23 • On the cult board, I see some red ones and the rest are about the same, some dark color
Pompkin • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
9 mei 2024 16:28 • In the player panels the colors seem to be much darker then the actual player color so if the could be brightened and saturated it would be great. At a first glance red is very brownish which is problematic when there is a brown player color. It also looks like blue has some gray and purple undertones which makes it to similar to gray.
ramgeis • De ontwikkelaars hebben deze suggestie nog niet geanalyseerd:
10 mei 2024 21:54 • Also due to very similar colors the buildings are often hard to distinguish from the terrain they are built on so an non-empty hex can easily be overlooked in certain constellations.
Dit rapport aanvullen
Gelieve hier alle informatie toe te voegen die relevant is om deze bug te reproduceren of jouw suggestie te begrijpen:
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermafbeelding van deze bug hebt (goede gewoonte), kun je Imgur.com gebruiken om deze te uploaden, de link kopiëren en hier plakken.