#114062: "Zombie got to aim a second time in the same turn, after being grenaded"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
A couple moves before 70.
• Welke browser gebruik je?
Google Chrome v121
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
A couple moves before 70.
• Welke browser gebruik je?
Google Chrome v121
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• Welke spelactie wilde je uitvoeren?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Wat probeerde je te doen om deze spelactie te laten optreden?
A couple moves before 70.
-
• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v121
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
A couple moves before 70.
• Welke browser gebruik je?
Google Chrome v121
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• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
What happened:
Zombie rockhammer777 had a grenade passed to them, ready to explode at their end of turn.
On their turn they did the following actions:
1. Action phase: Bite AmethystLocks. AmethystLocks turns into another zombie.
2. Aim phase: Aim at Algerman Sama.
3. End of turn: Grenade explodes. rockhammer777 aims at themselves.
4. Somehow, rockhammer777 gets to aim again, now aiming at ErikLevin.
What should happen:
Based on my understanding of reading the rules, both base game and zombie expansion, step 4 above should not happen. There is no additional phase where a player should be able to aim again in or after their end of turn phase. • Welke browser gebruik je?
Google Chrome v121
Rapportgeschiedenis
Alarm Clock as well has an effect that triggers at end of a turn which causes the player's aim to change. After that I was still allowed to aim again.
There seems to be an extraneous step after end-of-turn equipment triggers that allows aiming.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een schermkopie van deze bug hebt (goede gewoonte), kun je een hosting-service voor afbeeldingen naar keuze gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te kopiëren/plakken.
