#106146: "Game interface locks up after doing any action after sending to server w/ 'waiting for update'"
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| # | Status | Votes | Game | Type | Title | Last update |
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Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Welke browser gebruik je?
Google Chrome v119
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
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• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
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• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Welke browser gebruik je?
Google Chrome v119
-
• Welke spelactie wilde je uitvoeren?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
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• Wat probeerde je te doen om deze spelactie te laten optreden?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
It won't update the local game state, and instead spins with the pinwheel.
HYPOTHESIS:
Since this seemed to happen cross browser and cross game, it reminded of of times when I infinitely looped in my code and it didn't break out. I'm assuming that some cross game state gets sent down from the server and maybe gets stuck in a loop preventing it from updating. Given it happened in google and safari, it indicates to me the problem may be in how the data being sent down is structured then looped through.
Another guess would be the action of removing a token on this game with 'scuttle ship' might trigger some weird state where it is still referenced, but not having opened up or run the developer debug on this, I'm taking a wild guess.
• Welke browser gebruik je?
Google Chrome v119
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• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
-
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
Context: I am a long time software developer and did extensive JS, server to web client work, etc. Contained is some hypothesis which can be completely wrong, but hoping to give enough info to give clues onto where the bug may exist. Happy to answer any/all questions.
Important notes:
When I was in this state, my other game 437998600 was *also* in this state. We created a small test game in addition and it was also in this state after selecting a planet homeworld location.
Things to remediate:
Cleared page cache, used safari instead of chrome, destroyed chrome, updated OS on my macbook.
On both chrome and safari (safari had not been used ever for this site), this state persisted.
For my friend: Clearing page data for boardgamearena fixed the problem for him, for me it did not.
How mine was fixed: This morning, it was working fine. The only action taken was the test game we made was abandoned, I accepted, then when I went to the active table where it was my turn, the problem was gone.
HYPOTHESIS:
For the first time during any game, both my friend and I did a 'scuttle ship' action during the game. After this action the problem emerged. This could be a coincidence. neither of us had encountered this bug before in all our games played.
• Welke browser gebruik je?
Google Chrome v119
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
This happened to both myself and another player on this game, where any action taken would 'send to server', then move to 'waiting for update' and the javascript pinwheel would spin. You could refresh the page and see the action happen, but it would keep doing this. The biggest effect (outside of the annoyance of refreshing everytime you did anything) was that you would not get an option to hide/reveal on explore actions, which is critical i the game.
• Welke browser gebruik je?
Google Chrome v119
Rapportgeschiedenis
NOTE: Since I'm not suffering from this bug actively now (who knows how it fixed itself), I'm not scrambling to fix it, but it's pretty gnarly :)
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
