#102985: "Skirmish is correctly called a tie"
Waarover gaat dit rapport?
Wat is er gebeurd? Selecteer uit het onderstaande
Wat is er gebeurd? Selecteer uit het onderstaande
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Gedetailleerde beschrijving
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• Kopieer en plak alsjeblieft de foutboodschap die je op je scherm ziet, indien van toepassing.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Leg uit wat je wilde doen, wat je deed en wat er gebeurde
114
• Welke browser gebruik je?
Google Chrome v118
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• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
-
• Wat stond op het scherm toen je geblokkeerd was (Leeg scherm? Een deel van de spelinterface? Foutboodschap?)
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
-
• Met welk onderdeel van de regels is geen rekening gehouden bij de BGA-versie?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Is de inbreuk op de spelregels zichtbaar in de spelherhaling? Indien ja, bij welk zetnummer?
114
• Welke browser gebruik je?
Google Chrome v118
-
• Welke spelactie wilde je uitvoeren?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Wat probeerde je te doen om deze spelactie te laten optreden?
114
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• Wat gebeurde er toen je dit probeerde te doen (foutboodschap, melding op de statusbalk van het spel, ...)?
• Welke browser gebruik je?
Google Chrome v118
-
• In welke fase van het spel deed het probleem zich voor (wat was de huidige spelinstructie)?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" -
• Wat gebeurde toen je deze spelactie probeerde (foutboodschap, melding op de statusbalk van het spel, ...)?
114
• Welke browser gebruik je?
Google Chrome v118
-
• Beschrijf alsjeblieft het probleem met de beeldweergave. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
-
• Kopieer en plak alsjeblieft de tekst die in het Engels wordt getoond in plaats van in jouw taal. Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen. Is deze tekst beschikbaar in het vertaalsysteem? Zo ja, is deze meer dan 24 uur geleden vertaald?
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
-
• Gelieve jouw suggestie precies en beknopt uit te leggen zodat het zo makkelijk mogelijk is om te begrijpen wat je bedoelt.
Move 114 (and almost every other skirmish before that) was 4 to 3, but the game stated there was "no clear winner" and shuffled the contested resource into the junkyard. Other skirmishes also were called "no clear winner" even though the number of people involved weren't the same.
The ONLY skirmishes where the game didn't call it a tie were ones where one player had a strength of 0.
This contradicts page 8 of the rules "Then the total remaining fight values are summed and the player with the highest fight value wins...In the event of a tie, each player sums the number of people involved in the skirmish" • Welke browser gebruik je?
Google Chrome v118
Rapportgeschiedenis
"Skirmish ISN'T a tie but "
changed to
"Skirmish is correctly called a tie"
Dit rapport aanvullen
- Andere tafel ID / zet ID
- Loste F5 het probleem op?
- Kwam het probleem meerdere keren voor? Altijd? Willekeurig?
- Als je een screenshot van de bug hebt (goede gewoonte), kun je een afbeeldingswebsite gebruiken (bijvoorbeeld snipboard.io) om deze te uploaden en de link hier te delen.
